What really pisses me off is the assault stat... Ive been getting assaults on anyone and anything from bandits to sabre cats to even dragons.. You believe it? Dragons?!
Ive noticed that some of the dragons just dont want to fight me. But the'll fight everything else. So, to avoid the thing killing all my peoples, i shot an arrow in its eyeball. Now hes hostile... Pffft. Then i check the stats.... Assault = 1... And ive done numerous tests with this, and i gotta say... Getting assaults on enemies is just plain BS.
I love you Bethesda. But c'mon, baby... Please fix...
You guys taking it all too much to heart.
The stats pages are simply a list of events. Within the game engine an "assault" is simply an "unprovoked attack", whether that be hunting a deer, assassinating a warlord or bludgeoning a little old lady in whiterun. A stolen item means any item taken that would anger someone for taking it - pickpocketting items from "bad guys" are still thefts in this regard, and each individual coin counts as one stolen item.
Some games include engine-related stats like "time spent staring at the sky" (Black and White had it ;p), times mouse clicked etc - they're just an intresting statistic and not a guide to your character (perhaps the lack of a karma meter is making people feel lost?) . You wouldn't try and "limit" the time spent staring at the sky, or try avoid clicking the mouse right would you - so why worry about the other stats?
...wait...
...you probably would wouldn't you xD