I stll think id should had added extra effects to the pc version.
1 HDR which id tech 5 suports, has been around since 2004 when far cry came out.
2 Mostion blur and depth of field are not only in the engine, they were running 5 years ago in a tech demo.
The Xbox 360 version has some form of HDR implemented!
But it looks far more realistic and less annoyingly "in your face" than in most other games that used this technology before.
If you know someone who owns the 360 version, take a closer look at the Jackal Canyon map.
This map not only has an extreme polycount and perfect resolution textures, it also has the most realistic(hdr) lighting i've ever seen in any game.
The light constantly changes when your moving from higher level open- to cave like areas below.
It constantly adjusts and looks VERY convincing.
In fact, i replayed this map several times to understand what ID is really doing their technically as i've never seen anything (on every imaginable platform) like this before.
It looks crisp, clear, sharp and always perfectly lit with a fair amount of contrast without this annoying cheap "bloom" effect that is so prominent in other games.
I'm sure they use some combination of different shaders that give the proper results.
Again: It's not as obvious as in most other games but therefore way more realistic.
As for motion blur and depth of field:
In my opinion, motion blur is an effect that i consider to be heavily overused but rarely makes sense in game context.
Depth of field is hard to implement gameplaywise as it might soften areas in the graphics that the player wants to look at and doesn't where it is needed.
The depth of field effect in a movie can be easily used for dramatic composition when the director determines the camera position and viewpoint.
This fails in most games as you never know where the player is looking at. Using depth of field just to soften objects in the distance, like most games do, kills all the detail.
I remember that lots of gamers complaint about the depth of field effect in Duke Nukem Forever for that reason and wanted this to be switchable.
The nice thing about Rage is, that you really can see EVERYTHING, no matter how far away.