So I've been trying to add more variety to the ingame soundtrack but I've run into a problem. I've made the music tracks, assigned wave files to them, but when I add them to the desired music types and test them ingame none of the tracks I've added play ingame. Tried it for combat, exploration, taverns, cities and none of the new tracks play(and I've waited patiently during the testing so I'm absolutely certain they don't play). I've tried to remove an area's existing tracks from a music type and leave only the new ones to see if they would play, but then the game outright crashes when I enter an area where they are supposed to play. I know there is nothing wrong with the wave files themselves because I got them to play ingame, but only if I add the tracks to existing palettes(It worked on the forest and mountain exploration palettes) or if I replace the file for an existing track. So my question is am I wasting my time(it isn't possible in Skyrim), is it some sort of bug in the CK or am I an idiot and I'm missing something completely obvious?