akTarget.SetAnimationVariableFloat

Post » Wed Jun 20, 2012 1:16 am

The wiki page for http://www.creationkit.com/SetAnimationVariableFloat_-_ObjectReference's example says using

SetAnimationVariableFloat("Speed", 100.0)

will cause the actor to move "at 100 units/s". Testing doesn't seem to show this. Any help?
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