That's awesome. Great, great job in doing this.
Must have taken a while to do all this. Thank you very much for all your hard work. I'm sure many will appreciate it.
Thank you for the compliment, and yes it did take a some time (I estimate maybe 30-40 hours so far, with another 30-40 planned). But that's far, far less than I've spent playing the game, and both are time well spent in my book.
I'm a web programmer by (recently begun) profession and (recently completed) education, and started out maybe 5 years back doing such things as a hobby (literally with a book on how to program open in my lap as I typed). I figure its good to keep that up - with a job like that you have to keep learning new skills and I don't get to experiment with any tech I pick to at work, and certainly don't get to pick the subject matter. I'm hoping I can whip out my tablet at my next job interview and do a demo when they ask "what fun projects have you worked on lately"? I figure the chances are quite good at least one of the people who will be deciding if I get the job also has played Skyrim...
I've actually already put stuff i learned doing the workbench into practice at work, to very good effect, so like I said, time well spent.
Um, yeah, rambling. Point being, I'd strongly encourage anybody who likes such things to learn how to program! With today's tech, you can do a whole lot of cool stuff with free (by which I mean open source) programming tools - in fact, the stuff I use at work is the SAME stuff I use at home, for free!
Now if I can just figure out how to do some mods, I can get the alchemy perks and in-game labs working the way I'd like...
EDIT - crap, how embarassing. In my rush to get the recipe book working, I introduced some errors to the normal way of handling workbench settings. I found a fix, will be up on the web (along with the new recipes) tommorrow AM.
Edit - fixed, http://209.46.18.232/wiers.us/skyalc/workbench.php?recipes_tab&show=pre_mix.