I have just finished the game.... It took a weekend, I didn't really leave the couch much, I only had one shower in about 50 hours, my girlfriend sent me several angry texts asking where I was and why I wasn't answering her calls, and I consumed nothing but high fat junk food all Friday night, Saturday and Sunday, but I did it. Yes, admittedly Im late. I have been over seas for almost two months without my beloved xbox to keep my afternoons exciting, although i pre ordered the game and had it in my hands all of two days before i flew off for lands uncharted, so all i could do was sit and stare at the cover of the game and re read the manual inside over and over again like an anxious teenage girl drooling over her Justin Beiber ticket stub before the concert and hope that the bright colours and awesome picture on the front of my limited edition metal game case would be just a precurser to the countless hours of highly anticipated, incredible game play and "drop you jaw, like nothing you've ever seen" features the "cream-in-your-pants" Brink website and drool inducing cinematic trailers led us to believe was just around the corner.........then.... this. Admittedly I didnt play on the hardest level, I didnt play multi-player online yet, I havent unlocked all the add-ons or achieved all the upgrades yet, so to keep the "die hard loyalists" out there happy and prevent them from jumping down my throat as a "passive weekend gamer that wouldnt know $#!*%", Il admit i havent seen every thing the game has to offer....... but I was disappointed. Sadly, regrettably, disappointed. Where was the groundbreaking customisation I was promised? Where was the unique gameplay and intense action scenes i saw in the trailers? Where was the "edge of your seat" story line that the setting of this truly imaginative theme of mankind struggling for survival on the last remnant of civilisation hinted at? Here i was expecting a game that would change first person shooters forever and leave us all breathless at the way all of this new layout was stitched together over the past four years by the studio that brought us killers like Quake Wars and Wolfenstine... but it just let me making that sound... You know the sound. That one you made when you were 10 and you really wanted that super cool BMX bike for Christmas and you realised at the last second that you got a scooter instead. That slightly let down, "oh.... yay.... um.... thanks" sound. Where was the game I was told was coming to rock my socks? Where was my BRINK?! Now before you pass judgement on me as another [censored]ing know-it-all that flicked through some game review mag on a dentists waiting room table, saw the write up on the up and coming Brink title, thought it would be a good game to try out, and then was let down, let me defend myself. Since the very first press release i have watched with baited breath every single update about this game. Like many countless others, I trolled review sites and mags for their shining reviews they gave SplashDamages new baby... Like an obsessed stalker I prowled Youtube and Machinima and countless other sites, watched and re watched the trailers, poured over all the forums, and admittedly even joined a fan club populated by 13yolds who eagerly pvssyd about their future clans and how they were gona "pone" each other into oblivion.... All in anticipation for a game that was hailed "up and coming game of the year" by so many. Almost four years of my life I have devoted in loyal commitment to following this game.... So I think I should of deserved better. A story line that was as basic as the detail that went into the customisation options I was given left me wondering about the alcohol consumption of the creative department of the studio during development. 2 dozen pre set outfits and face masks, a dozen awkward looking arkotypes and a few cheesy voices.... THAT was the amazing customisation features? And map layout.... you look at the ARK on the web site and you see an amazing world layout that you had hoped you could use fully to your advantage, and spend hours exploring every nook and cranny for new secrets, as in Borderlands, GTA or Fallout, but instead I was placed in these tiny, crudely laid out arenas that had me running around trying desperately to cover my own [censored] and finish a mission almost by myself for lack of assistance from my cumbersome, artificialy un intelligent bot team mates. If I wanted to play in an arena and get blown away while doing a mission alone i would of stuck to Counterstrike. Give me freedom, give me open spaces! And give me a longer game.... 10 or so maps?? Thats it?? Gee.... Halo was short i know but atleast I could play it on legendary and have a challenge. And what is with the story line?? I was disheartened as i heard myself let out a sigh. Now dont get me wrong.... as a gamer who has been there and done that since i was old enough to play Pong with my cousins and have grown up seeing how my passion has evolved from the simple beginnings of Packman and Super Mario Brothers to the now orgism inducing experiences of Modern Warfare and Crisis, i still think Brink has a lot of awesome upsides to it. The ability to choose a side was a nice touch, as was the SMART mobility, and the game plays like a dream as far as combat and "leveling up" is concerned. I spent ages laughing as I went covert behind enemy lines only to pop up and blow my foes away, and loved the satisfaction i got from sliding like a bad [censored] into my opponents shins as i sent him flying, only to jump up and cap him one before bounding up some wall to find my next victim.... but the whole time i was left with this empty feeling of wanting.... I duno.... more. The game had so much potential, so many possibilities for greatness... where did we go wrong? Then i realised its not their fault. Dont blame the studio, or the producers that this game failed to satisfy all our desires.... the fault lies in a more unadmitted place.... Its our fault. Its my fault this game didnt live up to my wildest dreams and expectations. All at once I realised iv lived in a dream world, blissfully accepting the idea that this game would land with the sound of angels singing and boast the blessing of the Almighty himself and solve all my irrational desires for the "perfect game", one combining the ultimate blend of cool graphics, divine game play, awe inspiring AI and breathtaking multi-player features..... When in reality, It, like many other highly anticipated titles before it to come and then fall into the bottomless pit of let downs, was designed with one main goal in mind..... to be the thing we needed at that moment when we just need an escape from our reality we call every day life and entertain us for as long as we give it a chance to.... and then to be finished... or discarded (whatever comes first), and be appreciated as a piece of the journey that we call gaming.... a long and winding road we travel in our quest for entertainment and adventure. Brink wasnt an entire let down for me... I love the game, and, in due time with more gameplay, Im sure il end up getting over my disappointment at its many flaws and failures and learn to accept it for what it is... A good game that had its ups and downs. If anything can be learned though from my experience, its that sometimes holding your breath for something for too long can make you expect more than what is really on offer. Next time i wont be so overly excited for "the next big thing".... then again... RAGE looks like its set to rock my socks off... back to holding my breath i guess....... Cheers guys.