Another case where script error boxes would be AMAZING

Post » Fri Jun 17, 2011 1:25 am

Not sure what I missed in my script but it wont save so Im guessing theres an error the GECK wants me to know about but cant for some reason.... Thanks Obsidian...

Its wildly inefficient, but I'm more looking for it to work before I try to optimize. So see anything wrong with it as is?

SCN EchoCazadorWingsScriptShort ButtonShort Menu1Short Menu2; Color Options: Menu #1; 0 = Red; 1 = Orange; 2 = Yellow; 3 = Lime; 4 = BlueGreen; 5 = Blue; 6 = Purple; 7 = Pink; 8 = Next Menu; 9 = Close Menu; Color Options: Menu #2; 0 = White; 1 = Clear; 2 = x; 3 = x; 4 = x; 5 = x; 6 = x; 7 = x; 8 = Previous Menu; 9 = Close MenuBegin OnEquip	ShowMessage EchoCazadorColorMENU01	Set Menu1 To 1EndBegin GameMode	If Menu1 == 1 ;Menu 1		Set Button To getButtonPressed			If Button == -1				Return			ElseIf Button == 0				ShowMessage EchoCazadorColorError			ElseIf Button == 1				Player.UnequipItem EchoCazadorWingsOrange				Player.UnequipItem EchoCazadorWingsLime				Player.UnequipItem EchoCazadorWingsBlueGreen				Player.UnequipItem EchoCazadorWingsPink				Player.RemoveItem EchoCazadorWingsOrange				Player.RemoveItem EchoCazadorWingsLime				Player.RemoveItem EchoCazadorWingsBlueGreen				Player.RemoveItem EchoCazadorWingsPink								Player.Additem EchoCazadorWingsOrange				Player.EquipItem EchoCazadorWingsOrange			ElseIf Button == 2				ShowMessage EchoCazadorColorError			ElseIf Button == 3				Player.UnequipItem EchoCazadorWingsOrange				Player.UnequipItem EchoCazadorWingsLime				Player.UnequipItem EchoCazadorWingsBlueGreen				Player.UnequipItem EchoCazadorWingsPink				Player.RemoveItem EchoCazadorWingsOrange				Player.RemoveItem EchoCazadorWingsLime				Player.RemoveItem EchoCazadorWingsBlueGreen				Player.RemoveItem EchoCazadorWingsPink								Player.Additem EchoCazadorWingsLime				Player.EquipItem EchoCazadorWingsLime			ElseIf Button == 4				Player.UnequipItem EchoCazadorWingsOrange				Player.UnequipItem EchoCazadorWingsLime				Player.UnequipItem EchoCazadorWingsBlueGreen				Player.UnequipItem EchoCazadorWingsPink				Player.RemoveItem EchoCazadorWingsOrange				Player.RemoveItem EchoCazadorWingsLime				Player.RemoveItem EchoCazadorWingsBlueGreen				Player.RemoveItem EchoCazadorWingsPink								Player.Additem EchoCazadorWingsBlueGreen				Player.EquipItem EchoCazadorWingsBlueGreen			ElseIf Button == 5				ShowMessage EchoCazadorColorError			ElseIf Button == 6				ShowMessage EchoCazadorColorError			ElseIf Button == 7				Player.UnequipItem EchoCazadorWingsOrange				Player.UnequipItem EchoCazadorWingsLime				Player.UnequipItem EchoCazadorWingsBlueGreen				Player.UnequipItem EchoCazadorWingsPink				Player.RemoveItem EchoCazadorWingsOrange				Player.RemoveItem EchoCazadorWingsLime				Player.RemoveItem EchoCazadorWingsBlueGreen				Player.RemoveItem EchoCazadorWingsPink								Player.Additem EchoCazadorWingsPink				Player.EquipItem EchoCazadorWingsPink			ElseIf Button == 8				ShowMessage EchoCazadorColorMENU02				Set Menu1 To 0				Set Menu2 To 1			ElseIf Button == 9				Return						Endif	Endif		If Menu2 == 1 ;Menu 2		Set Button To getButtonPressed			If Button == -1				Return			ElseIf Button == 0				ShowMessage EchoCazadorColorError			ElseIf Button == 1				ShowMessage EchoCazadorColorError			ElseIf Button == 2				ShowMessage EchoCazadorColorError			ElseIf Button == 3				ShowMessage EchoCazadorColorError			ElseIf Button == 4				ShowMessage EchoCazadorColorError			ElseIf Button == 5				ShowMessage EchoCazadorColorError			ElseIf Button == 6				ShowMessage EchoCazadorColorError			ElseIf Button == 7				ShowMessage EchoCazadorColorError			ElseIf Button == 8				ShowMessage EchoCazadorColorMENU01				Set Menu2 To 0				Set Menu1 To 1			ElseIf Button == 9				Return						Endif	EndifEnd

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Chica Cheve
 
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Post » Thu Jun 16, 2011 10:54 pm

Do you not have
http://newvegasnexus.com/downloads/file.php?id=41642
?

That enables script error messages. Or are you saying that even with the GECK powerup, you still don't get an error message?

Queue
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Rodney C
 
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Post » Fri Jun 17, 2011 12:27 pm

your AddItem and RemoveItem commands need a 'count'.
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Maria Leon
 
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Post » Thu Jun 16, 2011 11:31 pm

Derp... counts... I knew I was forgetting something...

@Queue: didnt know it was updated for the new version. good to know. Thanks





And thanks Willie, that was indeed the issue XD Always the small things.
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Rich O'Brien
 
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