» Sat Jun 09, 2012 1:37 am
What do you mean by "other combat skill I should take"? If you use it, it will go up. If you don't, it won't. If you use it enough that you can get a useful perk and want that perk, then take the perk. Simple as that, really.
I find I ended up buying only perks for heavy armor and two handed, because of my play style of using those almost exclusively. Which of course, lead me to use only items that were boosted by those skills... feedback loop, eh? That left me plenty of other perks to play with in other areas.
I did take some stealth perks, and they are well worth it when I decide to avoid conflict / do some scouting. Stealth synergizes very well with one handed weapons, so you'd still get a big benefit even if you never used a bow.
I took a block perk, but almost never do any blocking, as I'd rather just kill the enemy and move on than sit around blocking while somebody else shows up to shoot me in the back.
I do have a bow for ranged attacks (two actually - one frost, one fire, both legendary dwemer) that I use exclusively vs dragons (and for the occasional snipe / poisoning), but I never felt the need for any bow perks. Staffs and followers provide all the ranged ability I've needed otherwise.