A ward SHOULD be, but instead it only raises your armor cap. It should have a % to deflect an enemy's attack as well as a perk to not only absorb, but reflect damage from other spells back at the caster, that way you (kinda) bring back reflect spell from OB. It also makes more useful against other enemies and not just dragons.
And why isn't there an expert ward?? Beth just didn't think through some aspects of magic.

OT: I think a bound shield would be bad ass along with some bound armor in OB. The translucent purple would really be sweet. They definitely need to have more varieties with the bound weapons. Why do we only get two melee? Again, they just overlooked or didn't think it was necessary.
