Any purpose to the ARCHIMEDES?

Post » Sun Mar 06, 2011 8:58 am

Besides a nice light show and some free service rifles?
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Minako
 
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Post » Sun Mar 06, 2011 9:47 am

Giant sky laser of death, i'll refer you to the wiki because the walkthrough you'll get from there would be better than anything I could type up. (And i dont remember how to do that quest)
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Jack Walker
 
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Post » Sun Mar 06, 2011 11:53 am

Can you say Orbital Strike :woot: ....I knew you could
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herrade
 
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Post » Sun Mar 06, 2011 10:34 am

ooh...I'm glad I decided to go with that option now. orbital laser cannon + Caesar's camp = lots of dead legion guys (plus a ton of free stuff!)
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Tikarma Vodicka-McPherson
 
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Post » Sun Mar 06, 2011 9:28 am

ooh...I'm glad I decided to go with that option now. orbital laser cannon + Caesar's camp = lots of dead legion guys (plus a ton of free stuff!)

This has been...

A thread.
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Matt Fletcher
 
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Post » Sun Mar 06, 2011 3:55 am

ooh...I'm glad I decided to go with that option now. orbital laser cannon + Caesar's camp = lots of dead legion guys (plus a ton of free stuff!)

thing is it only works once a day.sorry if you already new that but you dont wanna go there fire one off and ....click click.oh s**t
has anyone ever tried throwing grenades over the wall at the fort before going in maybe take a few out.dumb i know but the idea just popped into my head for some reason
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Dorian Cozens
 
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Post » Sun Mar 06, 2011 2:13 pm

The laser can glitch and fire twice in one day if your lucky
But on the other hand if yours is like mine it'll do the whole firing sequence then nothing
and keep repeating itself until you restart the game
then it fires down on your head :(
(Its funny how the laser doesnt effect my sneak when its glitched) :D
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Vicki Gunn
 
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Post » Sun Mar 06, 2011 2:21 am

Can you say Orbital Strike :woot: ....I knew you could

Can you say pathetic orbital weapon that works 1/day and is inferior in damage to many weapons you could fire dozens of times a day. Its an awful awful weapon.
A brushgun and six rounds of ammo is more useful then then range finder.
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CORY
 
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Post » Sun Mar 06, 2011 5:18 am

I would probably use it if it were called the hammer of dawn...
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IsAiah AkA figgy
 
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Post » Sun Mar 06, 2011 1:42 am

I would probably use it if it were called the hammer of dawn...

I'd probably use it if a skill book wasn't offered for one of the alternative power routing methods.
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x_JeNnY_x
 
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Post » Sun Mar 06, 2011 11:52 am

By activating the ARCHIMEDES defense system you're basically giving the place to the Legion.

"We don't need this place but it scares the [censored] out of the NCR knowing we've got a base here" - Legionnaire
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Ellie English
 
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Post » Sun Mar 06, 2011 2:27 pm

By activating the ARCHIMEDES defense system you're basically giving the place to the Legion.

"We don't need this place but it scares the [censored] out of the NCR knowing we've got a base here" - Legionnaire

Just murder them all. All of them. Take the base for yourself.

Also, you can power up Archimedes II without toasting the NCR with Archimedes I.
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Brian Newman
 
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Post » Sun Mar 06, 2011 1:06 pm

But seeing Fantastic in Legion gear certainly makes it worth it.
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Colton Idonthavealastna
 
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Post » Sun Mar 06, 2011 3:07 am

The removal of Ceaser's Legion in the Mojave Wasteland. Or the easiest way to kill the Legate Lanius.
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Karen anwyn Green
 
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Post » Sun Mar 06, 2011 4:50 am

The removal of Ceaser's Legion in the Mojave Wasteland. Or the easiest way to kill the Legate Lanius.



Thats not true at all.

The Legate can survive both hits from the Laser Strike, even one right after the other. He's a toughsonoa[censored].
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Pete Schmitzer
 
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Post » Sun Mar 06, 2011 1:32 pm

thing is it only works once a day.sorry if you already new that but you dont wanna go there fire one off and ....click click.oh s**t
has anyone ever tried throwing grenades over the wall at the fort before going in maybe take a few out.dumb i know but the idea just popped into my head for some reason

The CL dudes don't render inside the fort until you go through the portal. I know this for sure because once I had the gate guard glitch where he spawned inside the fort instead of outside. The red marker was there, but I couldn't find him to kill him, so I TLCed up over the gate and there he was, inside, amid low res textures of the inner fort. Once I killed him, I went inside and another red marker was outside the gate this time. It was the armorer. So I TCLed back over the fence once again to kill his sorry ass.

-Gunny out.
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danni Marchant
 
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Post » Sun Mar 06, 2011 4:13 pm

I'd probably use it if a skill book wasn't offered for one of the alternative power routing methods.

is this skill book energy weapons any chance?i only ever find 3.i got the locations of wiki but im guessing it wont be there unless you do this the right way
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Kristian Perez
 
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Post » Sun Mar 06, 2011 8:12 am

If this worked underground, on say, a massive layer of Deathclaws, Id have kept if for my own selfish reasons, rather than lie for the sake of the Followers.
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Evaa
 
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