» Thu Jun 21, 2012 12:49 am
you can import the facegen head into 3ds max (its a regular nif that just composites all of the chargen parts into one file), it's exporting that may cause problems. particularly skinning data and face morph data.
i havent done this extensively with a chargen head, but when i created a pre-made "figure" for my custom loading screen there were some tricky issues with exporting, primarily with the face.
you will then have to reassemble the nif in nifskope.
i guess the success will all depend on the amount of modifying you need to do on the head