Anyone complaining about the weapons and ammo being underpow

Post » Sat Oct 08, 2011 3:52 am

The more I read topics and replies about this complaint from people, the more obvious it becomes that the people posting this type of complaint are all coming from war games such as MOH (Medal Of Honor) or BBC (Battlefield Bad Company) MWF (Modern Warfare)Where it takes 1 shot 1 kill and the areas of head shots only need to be in the radius of the enemies head. The complaint leads me to realize that these types of people are too used to easy radius area head shots or one shot kills that they thought that this game was no different.

This game requires precision aim and you need to understand how the recoil on weapons work. On top of that you have enemies have helmets and things you hit instead of just being able to blast anywhere in the head and get the instant kill you're so used to.

Games such as MOH, MWF, BBC, are all unrealistic in this aspect, so those people all got thrown for a loop when they encountered this.

The weapons and ammo aren't underpowered it's just you're not used to the way the game is and you all do not realize you have had it too easy in your war games.

I'm not trying to be a [censored] or anything but this game will/should wake the people up who aren't prepared for this type of realism in a game and make you appreciate how easy you actually do have it in your wargames and other games like it
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e.Double
 
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Post » Sat Oct 08, 2011 6:36 am

Id games have always tended to demand more accurate aim and that's why they also prefer higher frames per second so your aim isn't thrown off by stuttering. However, this game also has a huge variety of ammo. Between their aim possibly being off a little and using wimpy ammo the guns themselves can easily be mistaken as wimpy.
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Frank Firefly
 
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