Bethesda decided to go IMMARSHUNZ with Skyrim and had no headshots or time freeze with conversation and some people think it is great because environment keeps moving, people walk and so on and it seems more immersive. But on the flip side, to me it breaks immersion. You lack that personal touch that the headshots gave to conversation. Facial expressions were the name of the game and lip synching was important. You can tell how bad it is in Skyrim, Cicero being the absolute worst offender. Now there is no emphasis on facial expression. Not to mention, people keep hopping up and down, half the time they keep on walking and you have to carry a conversation over a distance. Sometimes they just keep going about their business and they go in a door, just ending the conversation. It's also annoying when someone is talking to you when something cool is happening. Sometimes something really cool is going down and it is distracting from my discussion.
IMO the current dialogue system is heavily flawed and actually ruins immersion for me.
If you look at this video, you can see Septimus Signus just backing away for some reason. That is really annoying and as my title says, creates a disconnect for me. http://www.youtube.com/watch?v=ssxSQEZ8R4k I just can't focus on Septimus
In F3 and New Vegas, this issues weren't there. No glitching out or walking away. In addition, the camera focuses on the person speaking to you. Talking to some of New Vegas' great characters was a good time, including Ulysses, The Burned Man, Caesar and Legate Lanius. Nothing to distract from conversation. http://www.youtube.com/watch?v=-iteGR83an8 (possible spoilers for New Vegas)
Anyways, just my opinion. I'm sure I'm in the minority. I'm not here demanding Beth change anything, just expressing my clear dislike of the new system.