Anyone else a little mad about...

Post » Wed Mar 30, 2011 7:35 am

...the fact that the game ends. I mean, I was looking around for DLC and read that it can end. It was new to me (i try my best to avoid info on the games I really want so it all seems awesome when i get it) and it seriously pisses me off because Fallout 3 did the same thing, and everyone hated that. I mean, even in Fallout 3 the ending was large, and it changed the environment a lot when they let you continue, so someone who beat the game already, tell me, could it be possible to have some "ending" that could fit for everything? Or would you want the game to continue after the main quest is over (just like the previous Bethesda titles have i.e. Fallout 3, Oblivion, Morrowind)? Opinions welcome.
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Eduardo Rosas
 
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Post » Wed Mar 30, 2011 5:52 am

My brother just finished the game, he took over the whole wasteland and booted the NCR and the Legion. I thought it was pretty awesome, personally.
He's now made a different character with a different build, which is what I think is the most fun about the game...but, just my opinion :)
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Ray
 
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Post » Wed Mar 30, 2011 12:04 am

My brother just finished the game, he took over the whole wasteland and booted the NCR and the Legion. I thought it was pretty awesome, personally.
He's now made a different character with a different build, which is what I think is the most fun about the game...but, just my opinion :)


I also plan to play as a different character. But I always love having that one character that has almost everything completed and is just a boss of the wasteland. I mean, in Fallout 3 I had done every quest. Claimed a couple of random houses for my own. Was one of the richest people out in the wastes. I was similar to that in Obilvion too. I was rich, had a ton of weapons, owned all the houses, was liked in all the guilds. I just like being the guy that has everything done and owns a lot. I feel that i can't do that in New Vegas as i'm restricted with time. So anything I would acquire during the final battle I can't show off. And I can't visit there and be like, yea, i kicked some ass here.
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Sierra Ritsuka
 
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Post » Wed Mar 30, 2011 12:07 am

I also plan to play as a different character. But I always love having that one character that has almost everything completed and is just a boss of the wasteland. I mean, in Fallout 3 I had done every quest. Claimed a couple of random houses for my own. Was one of the richest people out in the wastes. I was similar to that in Obilvion too. I was rich, had a ton of weapons, owned all the houses, was liked in all the guilds. I just like being the guy that has everything done and owns a lot. I feel that i can't do that in New Vegas as i'm restricted with time. So anything I would acquire during the final battle I can't show off. And I can't visit there and be like, yea, i kicked some ass here.


You can do most of that in New Vegas as well. The only thing you lose out on by not doing the final quest is either Oliver's uniform or Lanius' helmet and sword, depending on if you support the legion or not.
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cheryl wright
 
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Post » Wed Mar 30, 2011 7:32 am

...the fact that the game ends. I mean, I was looking around for DLC and read that it can end. It was new to me (i try my best to avoid info on the games I really want so it all seems awesome when i get it) and it seriously pisses me off because Fallout 3 did the same thing, and everyone hated that. I mean, even in Fallout 3 the ending was large, and it changed the environment a lot when they let you continue, so someone who beat the game already, tell me, could it be possible to have some "ending" that could fit for everything? Or would you want the game to continue after the main quest is over (just like the previous Bethesda titles have i.e. Fallout 3, Oblivion, Morrowind)? Opinions welcome.


People were upset that the ending in FO3 was so half-assed (at least I was) you spend 100 hours affecting the wasteland and they didn't even have the decency (or sense) to make the [censored] slideshow at the end narrated (or even show a fraction of the locations you changed).

Fallout games are supposed to end.

Sorry you didn't know, but the game warns you there's no turning back.
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Rozlyn Robinson
 
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Post » Tue Mar 29, 2011 10:55 pm

...the fact that the game ends. I mean, I was looking around for DLC and read that it can end. It was new to me (i try my best to avoid info on the games I really want so it all seems awesome when i get it) and it seriously pisses me off because Fallout 3 did the same thing, and everyone hated that. I mean, even in Fallout 3 the ending was large, and it changed the environment a lot when they let you continue, so someone who beat the game already, tell me, could it be possible to have some "ending" that could fit for everything? Or would you want the game to continue after the main quest is over (just like the previous Bethesda titles have i.e. Fallout 3, Oblivion, Morrowind)? Opinions welcome.


On one hand, I would've liked an open-ended ending to make some easy room for DLC to come in after the end of the main quest.

On the other hand, Fallout has ALWAYS had definitive endings that state in no uncertain terms the long-term effects of your character's actions. This is how Fallout 1, 2, and Tactics was. I was actually incredibly disappointed with FO3's ending not letting me know how things turned out overall. So I'm cool with the New Vegas' ending.
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MarilĂș
 
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Post » Wed Mar 30, 2011 9:09 am

On one hand, I would've liked an open-ended ending to make some easy room for DLC to come in after the end of the main quest.

On the other hand, Fallout has ALWAYS had definitive endings that state in no uncertain terms the long-term effects of your character's actions. This is how Fallout 1, 2, and Tactics was. I was actually incredibly disappointed with FO3's ending not letting me know how things turned out overall. So I'm cool with the New Vegas' ending.


Well i'll take your word for it. I only played a little fallout 1 and 2 because i wanted to try them after 3. Never really got around to putting a lot of time into them though. And i guess if the end is really good then I can't complain. I love story more than anything else in games. Just means if im showing off to friends I have to be like watch me own in this awesome battle instead of being like this is where I owned in this awesome battle.
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Miragel Ginza
 
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Post » Tue Mar 29, 2011 10:07 pm

I love story more than anything else in games.


Then give the New Vegas ending a chance before you pass judgement. And also keep in mind that a lot of your actions as you play the game have long term consequences. If you're just wiping out each settlement you come across, you're not going to get a very satisfying ending unless you like hearing the narrator state "These people died and the place is a ghost town now" over and over again.
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Danger Mouse
 
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Post » Wed Mar 30, 2011 12:44 am

I like the fact that some games have no end (Morrowind, Oblivion), but in those games things went back to "normal" after you did the main quest - in Fallout though there's a constant sense that you are (or ought to be) changing the world (for better or worse), especially in New Vegas. I think the DLC (Broken Steel) that extended FO3 into open play kind of ruined the whole FO3 main quest, as if it didn't really matter in the grand scheme of things, when it ought to have had a dramatic impact on the DC Wasteland. Most games have an ending, and it's usually with good reason.

Hey besides all that, I'm up to 114 hours and hit the level cap with my current character and have barely touched the main quest, what is it you want to achieve with open play exactly? The option is there to explore and do everything before hitting the end, the game even gives you a warning that you've reached the point of no return - that is the time to go out and explore, my friend, not after the story has finished. I am not sure what more you could ask for.
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Symone Velez
 
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Post » Wed Mar 30, 2011 10:12 am

Open play will come, as a result of DLC (just like Fallout3).
Patience!
Already there are mods that bypass the forced 'ending'...
Giskard's mod even allows you to join the NCR and then work your way up in their ranks, with no ending.
http://www.theengineeringguild.co.uk/
L8R
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NO suckers In Here
 
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Post » Wed Mar 30, 2011 11:27 am

Bethesda games do have an ending - its called boredom. There's only so much tooling around you can do after the MQ is over and all side quests are completed. The ending for FO3 was so unsatisfying I was glad they gave us Broken Steel - the game cried out for more. New Vegas was fine - the ending tied up loose ends well and gave you an epilogue to explain what happened to major characters after you saved the day. It really doesn't need to continue.
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Madeleine Rose Walsh
 
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Post » Tue Mar 29, 2011 9:41 pm

Open play will come, as a result of DLC (just like Fallout3).
Patience!
Already there are mods that bypass the forced 'ending'...
Giskard's mod even allows you to join the NCR and then work your way up in their ranks, with no ending.
http://www.theengineeringguild.co.uk/
L8R


I cant wait for the DLC it will be awesome :woot:

I wish i had a decent PC and the PC version :cry:
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Prisca Lacour
 
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Post » Wed Mar 30, 2011 3:49 am

...the fact that the game ends.



Nope.

And this thread's come up multiple times a week for months and months, I'm sorry to say.


Personally, I had no problem with Fallout 3 ending. The problem was that it ended badly, not that it ended. And Broken Steel didn't improve things (to the point that I don't even bother installing it anymore when I play FO3. The game's better without it.)

-----

Open play will not come to FO:NV. Mostly because the designers said specifically that it won't. But also because..... it'd be impossible. There are too many, very different endings (depending on which plot you follow) for a "keep playing" DLC to have to resolve. It would take waaaaay too much programming to do it right. And doing it wrong..... why bother? You can just reload your last save and go wandering, in that case.
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cutiecute
 
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Post » Wed Mar 30, 2011 6:23 am

My brother just finished the game, he took over the whole wasteland and booted the NCR and the Legion. I thought it was pretty awesome, personally.
He's now made a different character with a different build, which is what I think is the most fun about the game...but, just my opinion :)

This. Unlike Fallout 3, NV implemented its endings quite well, and genuinely gave me a sense of accomplishment. Creating new character concepts is the funnest part of the game.
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Kristina Campbell
 
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Post » Wed Mar 30, 2011 6:59 am

When the game ends, just start a new character who does everything differently. :shrug:
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Hope Greenhaw
 
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Post » Tue Mar 29, 2011 10:49 pm

And doing it wrong..... why bother?


Because Obsidian has such a strong track record of doing things right when they release a game.



...god that was so easy I feel kinda dirty.
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Kellymarie Heppell
 
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