» Mon Jun 18, 2012 9:02 am
At release, a lot of mannequins moved in the vanilla game, but one of the patches fixed it, but it should work on our mods, too. I noticed that mine moved around the first time I entered my ck house, but remained still after that.
You might also make sure you test the house with a clean save, that is, a save from before you first loaded any version of the plugin. I've gotten weird results testing some things, and I'm guessing it's because some locations and scripts in the save file might be conflicting with the new data in an updated plugin - so, for example, I had books on a shelf spawn in the wrong place until I realized that that wrong place was where the shelf had been in an earlier version of the mod. A clean install can also be made by loading the game without the plugin, saving, and then loading again with the plugin (make sure you're not inside!)