» Fri Jun 08, 2012 6:41 am
Shouts :
Unrelenting Force, Whirlwind Sprint, Marked for Death, Ice Form
Dismay and Disarm can be moderately useful as well, and Flame Shout can be used from afar to light oil on fire...all depends.
Schools of Magic :
Conjuration for bound bow, then perks in dual casting and the rest of the bound weapon perks. Because you won't be spending perks in sneak, you'll have plenty to spare and arrows will never be a problem.
Destruction for runes. I always try to drop a rune for when I get rushed, Ice form and retreat back or to higher ground and repeat.
I personally would go with Alchemy over Resto, so you don't have to waste magicka or remove your bow. Especially if you use a bound bow.
Skills :
If smithing and enchanting is your thing, you won't necessarily need Conjuration. Though the ability to banish daedra and auto-soultrap stuff is pretty damned nice all things considered.
Light armor for weight early on, moreso if you decide to smith, but I would think about getting a piece of equipment that would support your Conjuration in someway.
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One last thing, make sure you fully notch your arrows before using Eagle Eye/Slow time.
Just a few thoughts, and I totally hear you on the not investing in sneak thing. An Archer Assassin can be fun, but about the only thrill from playing one is hiding once you are detected... probably THE easiest class in all of Skyrim.