Anyone have any success with a destruction mage at high leve

Post » Mon Nov 12, 2012 8:37 pm

You would obviously have to play on adept, but I was wondering if using destruction as your sole means of dealing damage is doable on adept after level 50?

If so, any tips on a build? I can't decide whether I want to use my warrior, or start a mage for dragonborn. I can't stand relying on conjuration or illusion. I don't mind using some conjuration, but relying on it seems boring to me.
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Elisabete Gaspar
 
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Post » Mon Nov 12, 2012 6:38 pm

It would just be very boring, probably, because it would take so long to kill things.

This is what is good and bad about Skyrim. Each magic school is no longer its own playstyle. On one hand very few people used the other schools of magic in the other games and alot of spells were pointless because destruction was strong enough on its own. By making destruction weaker, it almost forces you to delve into conjuration/illusion and use destruction as just support damage.

I just don't like being pigeonholed into giving up specialization for a jack of all trades character. The reason most people specialize into a single school of magic is to succeed in something not many people do. Thats why unarmed was so popular in past games.
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Rude Gurl
 
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Post » Mon Nov 12, 2012 3:22 pm

Quite frankly though, destruction shoudl have the same hitting power as one handed, two handed and bows.......but it doesnt.

The other magic skills fill in for things like the armor skills and etc, but there isn't another damaging magic skill, meaning that no matter how you play, you end up getting damage capped once you max your destruction and are using the better spells.....unlike the other type of dealing damage.
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Ashley Tamen
 
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Post » Mon Nov 12, 2012 8:45 pm

Quite frankly though, destruction shoudl have the same hitting power as one handed, two handed and bows.......but it doesnt.

The other magic skills fill in for things like the armor skills and etc, but there isn't another damaging magic skill, meaning that no matter how you play, you end up getting damage capped once you max your destruction and are using the better spells.....unlike the other type of dealing damage.

Thats why illusion is there. Illusion is powerful because you turn master-level enemies against eachother, then you just use your not-so-powerful destruction to finish them off. You're looking at it too black and white.

For example, fury and whatnot are extremely powerful, and are in place of the power 2hs give.

I don't exactly agree with it, but i see what they were trying to do.
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Jessica White
 
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Post » Mon Nov 12, 2012 11:00 pm

Got a mod that increases the power of spells and reduces the cost as you select the apprentice-&--#62;journeyman-&--#62;adept-&--#62;expert-&--#62;master trees, and it's freaking wonderful! Not OP, but gives spells some actual bite.

EDIT: For those with the PC, http://skyrim.nexusmods.com/mods/2275
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Hearts
 
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Post » Mon Nov 12, 2012 8:58 pm

Thats why illusion is there. Illusion is powerful because you turn master-level enemies against eachother, then you just use your not-so-powerful destruction to finish them off. You're looking at it too black and white.

For example, fury and whatnot are extremely powerful, and are in place of the power 2hs give.

I don't exactly agree with it, but i see what they were trying to do.

Thats nice.......but that like saying this of a thief/assassin character.

Oh your dagger isn't doing enough damage? You have to use pickpocket first and weaken them first. Could imagine how much assassins would svck is daggers didn't do enough damage to mostly kill most enemies. And you then had to use the majolrity of the thief skills in order to kill something.....it would svck.



It a different way of playing....in all the other playstyles you can focus on a particular skill, mages cant else they aren't powerful enough. Meaning the ever mage that is actually playable end up being a mix of destructor, illusion/alteration and conjuration.
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Spencey!
 
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Post » Mon Nov 12, 2012 6:46 pm

Not worth the hassle to be honest. You'll almost always need to use other schools as a crutch or get into enchanting. Something you seem to dislike. Stick with the warrior on this one, you'll have a lot more fun with it.
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Kayleigh Mcneil
 
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Post » Tue Nov 13, 2012 12:11 am

I wish Beth would add a "destruction spells are now x amount more powerful" enchant option. They have it for alchemy, so why not enchanting? I think if I do this character, I will specialize in alchemy to make potions that will make my destro do more damage for the hard fights. I will have to use conjuration too, I guess.

I have only one character going right now, and I love him. But i would like to have another with a completely different playstyle from my sword and boarder.
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kat no x
 
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Post » Mon Nov 12, 2012 6:52 pm

I wish Beth would add a "destruction spells are now x amount more powerful" enchant option. They have it for alchemy, so why not enchanting? I think if I do this character, I will specialize in alchemy to make potions that will make my destro do more damage for the hard fights. I will have to use conjuration too, I guess.

I have only one character going right now, and I love him. But i would like to have another with a completely different playstyle from my sword and boarder.

I take it you play on a console, as there are mods that do just that.
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Rachel Tyson
 
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Post » Tue Nov 13, 2012 2:55 am

I do, but that's on PC where we have mods that fix the scaling so you do more than tickle enemies later on.
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alyssa ALYSSA
 
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Post » Mon Nov 12, 2012 1:06 pm

Not worth the hassle to be honest. You'll almost always need to use other schools as a crutch or get into enchanting. Something you seem to dislike. Stick with the warrior on this one, you'll have a lot more fun with it.
seriously this idk why people see destruction being weak saying you should use other schools of magic! I mean sure I get that smithing boosts damage with warriors and archers but they deal enough damage without it some people go far enough to say smithing is OP. but using conjuration for damage is like using block for damage because your sword svcks. I mean why even use destruction paralyze> stun lock and conjuration> destruction for damage and their defenses too.
not to mention it is increadibly boring using the same spell all the time incinerate you might say you can use other spells well if I use those I die because they do not kill fast enough
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GPMG
 
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Post » Mon Nov 12, 2012 12:26 pm

I do, but that's on PC where we have mods that fix the scaling so you do more than tickle enemies later on.

Is destruction really that bad at high levels?
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Stephanie Kemp
 
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Post » Mon Nov 12, 2012 10:07 pm



Is destruction really that bad at high levels?
it's usable but takes long to kill and is boring I used a bunch of glitches to increase destruction damage and it wasn't bad not bad at all
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Roy Harris
 
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Post » Tue Nov 13, 2012 1:27 am



Is destruction really that bad at high levels?

If you focus on it alone.
I compare it to using the two-handed skill alone - focusing purely on damage isn't going to work. You need an armor skill, or in terms of magic, another school.
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Klaire
 
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Post » Tue Nov 13, 2012 12:38 am

I've enjoyed using destruction in Skyrim immensely however I do agree at higher levels it has become far more the support skill than the reliant one. In OB, it could be your reliant because of spell making and actually very powerful master spells on offer.

Focusing on using destruction spells, one handed self enchanted swords with a daedra minion/ressurected adversary I find deals with the majority. Just using destruction spells against them isn't much of onslaught; I agree that it should be though.
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Lovingly
 
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