SPECIAL:
Strength- 3
Perception- 7
Endurance- 4
Charisma- 9
Intelligence- 8
Agility- 6
Luck- 4
Skils:
Barter- 85
Energy Weapons- 0 (they don't exist)
Explosives- 45
Guns- 45
Lockpick- 25
Medicine- 20
Melee Weapons- 30
Repair- 65
Science- 35
Sneak- 40
Speech- 90
Survival- 20
Unarmed- 40
Perks:
Lady Killer
Swift Learner
Educated
Shotgun Surgeon
Other perks:
Rugby Player- Playing rugby has made you hard to take take down and means you can perform unarmed takedowns on much larger opponents. It also gives +1AGL.
Supermarket Bomber- No one knows where you learned it, but you know how to craft explosives from random items found in supermarkets.
Druggie- You don't get addicted to drugs, because you've done them all before. In large quantities.
Diplomat- You don't really even need a gun, you could talk your way out of any conflict. Or better yet, talk your opponent to death!
Redneck Repairman- If it's broke, you know how to fix it. With nothing more than WD-40 and duct tape.
