Apocalyptic where you are rebuilding society?

Post » Tue Jul 12, 2011 6:45 pm

My friend and I have been talking about different games that would be pretty cool to see be made, and he popped in the idea of an Apocalyptic game where a major goal is to rebuild a ruined land into a lush and growing environment. He wanted it to be set more in a post World War fantasy era and I thought it would be too hard to figure it all out.

Here is what he wanted- (I helped with certain parts to make it a little more realistic. I couldn't do a lot though)

Spoiler
Start out the game with scenes from the World War and how the fantasy land fell, so you get a background on what is going on. You aren't rebuilding the world, you are only rebuilding your land that was taken over.

Have it be more of an RPG style game, where you can upgrade your weapons, tools for rebuilding, and your stats. Also character customization. There would be maybe 5 different races to choose from. (this was my fantasy fetish kicking in :tongue:) The main weapons would be guns. But I wanted more on the lines of futuristic looking weapons, but having a fantasy twist on them.

Have some sort of story on how the hero (you) started thinking of the idea to rebuild and rebel or something along those lines. My idea was- At first the hero only wanted to rebuild, but as you are rebuilding a town, the overlord's army comes, finds out what you are doing, and destroys the town completely to show you that you won't succeed. You then understand that the only way to rebuild is to fight against the tyranny that the overlord's have placed on your land.

You are basically leading a rebellion against the evil overlords and their army that turned your utopia into a baren wasteland. Also different creatures will be in your way.

You have to go scavenge for your parts. There would be some materials that you need to find to build other parts. This is where upgrading your tools would come in handy. You could find them in the wilderness or find them in different towns, or steal them from the overlords. These would be quests that you obtain somehow (details were not made. :biggrin:)

You would rebuild residential facilities, schools, parks, water towers, electricity facilities, help plant trees for forests, find food supplies, etc, to make that town or city's environment grow. The different buildings and structures would have a lot of the same materials that you need to find. This was my idea to make it not so long of a process to build all of the structures. If it took too long, then it would get rather boring at times. You will also have to build up the town or city's defenses, and supply them with weapons to help fight off the overlord's army.

Make your work force grow by finding people that want to help your cause in different towns that still are inhabited. Or you could find them out in the wild somewhere in given locations. These are also be quests that would be obtained somehow. Your army and work force are different.

When you start rebuilding places, you start rebuilding small towns at first, and then when your work force is big enough, you can move on to bigger towns and cities.

Whenever you help rebuild a town or city, your rebel army grows. You will have to get certain cities to trust that your cause is good, because some will still be loyal to the overlords, or find that your cause will never be accomplished. Again your ARMY and WORK FORCE are different.

When you are rebuilding a major strategic town or city, at certain times, the overlord's army will attack you. This is where building defenses, and supplying weapons will come in handy. You can either die defending the city, or retreat and come back and attack it later. Retreating CAN be the best option when you know you are going to loose. When you retreat, the parts of the buildings you built will still be intact. If you die, then obviously you go back to the last time you saved (this was my idea because I svck at remembering to save before a major event). That could mean loosing all of your progress. The choice is yours. The better the supply and weapons, the easier the victory. Not all towns or cities will be attacked.

At the end when you help build all the towns and cities, you lead the rebel army for one final confrontation against the overlords and their army to put an end to the tyranny.

There is a lot of ideas that were taken out only because if anyone tried to make them, the game would never become a reality. I still think there are a lot in here that would take too much to figure out.

It sounds a lot like TES, Fallout, and Viking: battle for asgard are all jumble into one. I think it is a great idea, but it would be almost impossible to make and have it be any sort of decent.

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Tha King o Geekz
 
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Post » Tue Jul 12, 2011 10:13 pm

So basically you'll be looking for a GECK?
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OnlyDumazzapplyhere
 
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Post » Wed Jul 13, 2011 12:00 am

So basically you'll be looking for a GECK?


I suppose something on those lines, but it's not supposed to be a mod or anything. It was an idea for a game. not adding on to another game.
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Heather Kush
 
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Post » Tue Jul 12, 2011 11:35 am

Fallout and the GECK pretty much accomplished that already.
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Joie Perez
 
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Post » Tue Jul 12, 2011 7:02 pm

Sounds very good, but I would make it so that your storyline is variable on your choices and your race determines where you start off, your specialty (if wanted) and the point of view on life, enemies, and your weapon choices.

an example would be just like dragon age games with the custom destiny.
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Svenja Hedrich
 
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Post » Tue Jul 12, 2011 5:50 pm

Fallout and the GECK pretty much accomplished that already.


At least Fallout 1, Fallout 2, and Fallout: New Vegas did.

Not that I dislike Fallout 3, its just wasn't what Fallout is supposed to be about, it was TES with lasers and power armor.

(ugly power armor at that -_-)
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kyle pinchen
 
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Post » Tue Jul 12, 2011 11:50 am

Fallout and the GECK pretty much accomplished that already.


not really to what I wanted. And you are saying that one game used that concept already and no other game can? If we want to use that logic, then let us go back to the first ever FPS game, or the first JRPG and make sure no other company uses the same idea that they have. Just because there is a concept doesn't mean people can switch it around and use it differently. Thats exactly how I see every video game being done. Same ideas, just used differently.

Sounds very good, but I would make it so that your storyline is variable on your choices and your race determines where you start off, your specialty (if wanted) and the point of view on life, enemies, and your weapon choices.an example would be just like dragon age games with the custom destiny.

hmm... interesting. Like I said we didn't really make any details, but I could tell him about that. He is best friends with a guy that is going to school to be a game designer, and he wants ideas that could make him known. in a good way.
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Julia Schwalbe
 
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Post » Tue Jul 12, 2011 7:03 pm

The Fallout series are the games you're looking for OP.
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Neil
 
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Post » Tue Jul 12, 2011 10:35 pm

The Fallout series are the games you're looking for OP.


BLARG!

fine. Since everyone is saying that is what I am looking for, I am going to go play the fallout new vegas game I got two weeks ago and actually play it.. Even though the point of the thread was to introduce a NEW game (with the same concept. I get that now) with a little MORE then what the fallout series has to offer.... <_<
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stephanie eastwood
 
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