Re-aquire Lycanthropy Mod

Post » Mon Jun 18, 2012 8:46 am

I'm trying to work on a quest that allows you to aquire lycanthropy again after you get it cured and having a bit of trouble. I cant seem to find exactly what it is that makes you ESSENTIALLY a werewolf; that is, I'm trying to make it as if you just completed the werewolf ritual Companions quest instead of just give you the werewolf beastform spell and abilities. I rewarded the player with the beast form spell, werewolf faction and werewolf magic abilities but the game still doesn't properly consider you a legit werewolf (i.e. you cant use the Ring of Hircine power, you can't get the special quest from Aela, etc). I'm trying to look for what it is exactly that happens in the werewolf ritual quest.

At first I thought it may have been a special script on the underforge fountain that flags you and gives you everything you need to be considered a werewolf when you drink from it, but it turns out it just initiates the werewolf rampage quest. I tried looking over the scripts in the werewolf rampage quest but I couldn't find anything in there that helped me, I think the game just casts the beast form spell on you without any of the special flags. I THINK you actually become properly flagged after the rampage quest, when you end up outside of Whiterun near Aela. There's a script called something like PostRampageEvent or somesuch, and I think thats the secret. Also, I checked the werewolf cure quest just to see exactly what it is that the quest removes, and it references some CompanionHouseKeeping script or something, which is quest ID: C00. I poked around in there too, but still couldn't find anything useful.

It's been driving me nuts, and I think I'm running out of clues here. I'm fairly certain the proper flags happen somewhere after the werewolf rampage quest, since thats where you actually get all the racials and stuff, but all my poking around has amounted to little. What am I missing here? Anyone know exactly what I need to do here?
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Tamara Primo
 
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Post » Mon Jun 18, 2012 6:04 am

I Think the werewolf faction has nothing to do with it that just makes it so you don't get attacked by werewolves and I think the reason you can't get certain quests from aela is because when you get cured it completes a certain quest not sure if its hidden or not, but I THINK that is what makes you not eligible for certain quests from aela you can however try and look at aela and see if she has some scripts or anything related to the player that affects those quests. If I remember there is a cure quest you need to reset to be able to become a vampire again maybe it works the same as beast form, but I think if you reset the quest for beast form it would be the last companion quest right?

-Edit- I found a little piece of info that I was not aware of on the uesp wiki "After purifying Kodlak, certain other werewolf guild-mates may express desire to purify themselves as well; doing so will require one more witch head for each. Travel with them back to Ysgramor's Tomb and the Flame of the Harbinger, and battle with their sundered beast spirits as well. Once you have cured your two guild-mates, you will one again have the opportunity to cure yourself." You could look through that quest in case you didn't and see how it affects the npcs as well as the player and maybe that will help you find out whats going on.

Hopefully you find a fix to your dilemma.

Happy Modding,

Skully
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Lalla Vu
 
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Post » Mon Jun 18, 2012 1:20 pm

I Think the werewolf faction has nothing to do with it that just makes it so you don't get attacked by werewolves and I think the reason you can't get certain quests from aela is because when you get cured it completes a certain quest not sure if its hidden or not, but I THINK that is what makes you not eligible for certain quests from aela you can however try and look at aela and see if she has some scripts or anything related to the player that affects those quests. If I remember there is a cure quest you need to reset to be able to become a vampire again maybe it works the same as beast form, but I think if you reset the quest for beast form it would be the last companion quest right?

Hopefully you find a fix to your dilemma.

Happy Modding,

Skully

I did check Aela too, but she actually has very little to do with the ritual (kind of ironic). All she has are Alias references and a few little minor things. I did see one strange reference though...And that's a strange script called LycanStash. I THINK its supposed to be for her items or something; it takes her items away when she wolfs out and stashes them somewhere out of sight in the underforge. That's just my guess though, but it does reference a space inside the underforge...And I see in the script that her items are removed and stuff, so that's my guess. And actually it wasn't the faction I changed, I actually changed the players race to Werewolf. All that did though was turn you into a perminant werewolf creature, like one of the random ones in the wild. It was pretty glitchy, and I couldn't actually go back to being human.

And yeah, you might be right about the Aela quest thing. I didn't consider that. I assumed if I just went back to being a werewolf the quest would still be available since I didn't complete it before, but the cure may have caused it to 'fail' in a sense. But that still doesn't explain the Ring of Hircine not working, and I don't get the proper werewolf passives (I still get the resting bonus, and my vampirism doesn't go away). And yeah, I think 'resetting' the cure quest may also be a valid way to go about it, but I'm not exactly sure how to do that lol.
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*Chloe*
 
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Post » Mon Jun 18, 2012 9:20 am

I really wish I could just tell you how to fix this issue, but im honestly out of ideas hopefully someone with a little more insight will swing around and figure this out... until then good luck on your mod.

You can reset the quest for aela's special tomes and that might help you start doing that quest, but im really not sure if that would be buggy or not.
also, does the cure quest remove the player from a certain companion faction so that the companions don't treat him like a werewolf? you could also see how the guards get their little quotes because they say a few only when your a werewolf right or that may just be because your a companion, but you could have a look at what conditions the player needs for them to say their werewolf quotes.'

-edit- you can reset quests by using the command ingame resetquest (questname) (stagename) look up on skyrim uesp wiki for that and it should help you out a bit. I'm sure you could set up an activator with a script that automatically resets a certain quest to be eligible for beast form.
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Sheeva
 
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Post » Mon Jun 18, 2012 10:39 am

I really wish I could just tell you how to fix this issue, but im honestly out of ideas hopefully someone with a little more insight will swing around and figure this out... until then good luck on your mod.

You can reset the quest for aela's special tomes and that might help you start doing that quest, but im really not sure if that would be buggy or not.
also, does the cure quest remove the player from a certain companion faction so that the companions don't treat him like a werewolf? you could also see how the guards get their little quotes because they say a few only when your a werewolf right or that may just be because your a companion, but you could have a look at what conditions the player needs for them to say their werewolf quotes.'

-edit- you can reset quests by using the command ingame resetquest (questname) (stagename) look up on skyrim uesp wiki for that and it should help you out a bit. I'm sure you could set up an activator with a script that automatically resets a certain quest to be eligible for beast form.

Great ideas! I forgot about the guards quotes. And yeah, something does happen with the CompanionHouseKeeping script when you complete the cure quest, but there's so much stuff in that script it's kind of overwhelming. I didn't really see anything specifically mentioning werewolf though. I'll try looking a little closer and post some results if I find anything. As far as I know, even when you use the console commands to turn yourself into a werewolf it doesn't work like the legit way, and I have yet to see a mod thats been able to do that so I'd really like this to work out.
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Tammie Flint
 
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