Archery & Blocking?

Post » Sat Jun 09, 2012 12:54 pm

I'd like to make a character simply on what I enjoy, but want it be playable..
Can this work?? I'm rerolling my character and I want to playthrough using skils I enjoy but I duno if it can make sense

What I'd like:
1. Archery - b/c I enjoy it!
2. Shield - b/c I enjoy melee tactical bashing!
3. Light Armor - b/c my understanding is I'll be more mobile, and I like being fleet of foot

Can this work? What other perk trees would you suggest I accompany this to make it playable?

And play tips, how would I have to play him? (early, mid, and late game)

Thanks everyone in advance!!!
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TOYA toys
 
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Post » Sat Jun 09, 2012 8:20 am

Archery is pretty lame without sneak perks. You might want to go there too.
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Alexandra Ryan
 
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Post » Sat Jun 09, 2012 9:25 am

You could go with a 1H skill as well if you plan on using block. But you can use weapon bash (same as shield bash) with a bow. Most archers take sneak as well to make it easier when in dungeons.
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BethanyRhain
 
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Post » Sat Jun 09, 2012 5:47 pm

I completely agree. Although it will be a little weird shield bashing and shooting your bow.. Completely opposite things.
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Adrian Morales
 
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Post » Sat Jun 09, 2012 2:50 am

I guess the idea would be archery and then 1handed and shield when enemies got close... but I dont know how feasible this is and if Id be spreading myself too thin
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Ben sutton
 
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Post » Sat Jun 09, 2012 9:44 am

Archery is pretty lame without sneak perks. You might want to go there too.

Archery is pretty lame with sneak perks, simply because you one-shot everything.
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Annick Charron
 
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Post » Sat Jun 09, 2012 7:02 am

You could go with a 1H skill as well if you plan on using block. But you can use weapon bash (same as shield bash) with a bow. Most archers take sneak as well to make it easier when in dungeons.
Seconding this ^^^^^
Shields are fun when you raise up and get a few block perks, and the secondary bash attack on a bow (Right mouse button) will often stagger an opponent in direct melee range, so you can take a few paces backwards and re-string another arrow. Often gives you some much needed breathing space. So those two skills go togther well.
As said above you need a weapon with a sheild, I would go with mace the slower of the three weapon types but since you cannot attack while shield bashing, speed doesnt matter that much.

------

As for playstyle;
Either hoof arrows at a target until it comes into melee range, then whip out a weapon/shield.
Or raise sneak for the archery crits, in which case most stuff is dead by the time it even notices you are there.

Spend as much of the early game getting hit as much as possible to raise your key skills, 1Handed / ARMOR / Block - for example if you go with a weapon. Perhaps level archery later as if you go the pure archer route it can be difficult to raise your armor skill.

Perhaps do 1 magic skill tree later on when you have developed your main skill and maybe alchemy for fun and profit. :wink:
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Heather Kush
 
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Post » Sat Jun 09, 2012 9:00 am

Archery is pretty lame with sneak perks, simply because you one-shot everything.
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Harry Leon
 
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Post » Sat Jun 09, 2012 12:11 pm

I guess the idea would be archery and then 1handed and shield when enemies got close... but I dont know how feasible this is and if Id be spreading myself too thin

This is also when sneak comes in handy. Because you'll be able to sneak away and get some distance between you and the target to use your bow again.
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Kari Depp
 
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Post » Sat Jun 09, 2012 8:52 am

I guess the idea would be archery and then 1handed and shield when enemies got close... but I dont know how feasible this is and if Id be spreading myself too thin

Depends on how far you want to take this build. You should be able to invest in all perks in Archery, Block, 1H and light armour by lvl 52.
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Nikki Morse
 
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Post » Sat Jun 09, 2012 2:24 pm

Depends on how far you want to take this build. You should be able to invest in all perks in Archery, Block, 1H and light armour by lvl 52.

From what it sounds like, I'll be relying more on 1hander and shield early game while my archery and possibly sneak go up.
And then archery will become my primary w/ 1 hander and shield becoming secondary...

There are so many other trees that seem helpful, such as smithing, conjuration or illusion, alchelmy, and of course enchanting...
I'm feeling I need to be certain so I don't find myself too spread early
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Lalla Vu
 
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Post » Sat Jun 09, 2012 5:02 pm

The problem with specialising on two different weapon groups (bow and 1H in this case) is that you'll struggle to perk both enough to be useful. Fairly early on you will realise that you've stopped using one most of the time and spend all your time on the other. Eventually you get high enough skills in armour and/or stealth that you can afford to go back tot he weaker weapon skill. But it's all but impossible to level up two weapons kills equally.
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Adam Kriner
 
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Post » Sat Jun 09, 2012 5:09 am

The problem with specialising on two different weapon groups (bow and 1H in this case) is that you'll struggle to perk both enough to be useful. Fairly early on you will realise that you've stopped using one most of the time and spend all your time on the other. Eventually you get high enough skills in armour and/or stealth that you can afford to go back tot he weaker weapon skill. But it's all but impossible to level up two weapons kills equally.

I guess that's my concern, and really it's 3 with blocking... I plan to use stealth/archery opportunistically and also to begin combat, but then switch to sword and board when enemies get closer.. and I wanna do it in light armor!
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Claire Mclaughlin
 
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Post » Sat Jun 09, 2012 6:20 pm

I guess that's my concern, and really it's 3 with blocking... I plan to use stealth/archery opportunistically and also to begin combat, but then switch to sword and board when enemies get closer.. and I wanna do it in light armor!

Sneak is really ownly useful in dungeons where there is little room to move around and you can snipe enemies without being detected. Out in the open sneaking is difficult if it's daytime and you can sprint to keep your distance from enemies. If you plan on going with sneak then drop the armour skill in favour of smithing to make more powerful weapons, you can then drop most enemies with a few shots from a strong bow.
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Sharra Llenos
 
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Post » Sat Jun 09, 2012 12:57 pm

Sneak is really ownly useful in dungeons where there is little room to move around and you can snipe enemies without being detected. Out in the open sneaking is difficult if it's daytime and you can sprint to keep your distance from enemies. If you plan on going with sneak then drop the armour skill in favour of smithing to make more powerful weapons, you can then drop most enemies with a few shots from a strong bow.
Ack now smithing is soundinging important. I was only going to go the left side of the smithing tree for light armor. But this would mean bows of heavy materials I cant upgrade. Of course then there is enchanting. Argh, too many skill trees!!
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Benjamin Holz
 
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Post » Sat Jun 09, 2012 3:20 am

Light Armor and Archery and Sneak and Alchemy should do you well.... although I dont understand Block.. I dont think blocking is fun or any of the perks are useful in the first place, but it really wont work if you want to specialize in archery.

Alchemy- efficiently use poisons to apply to your bow
Sneak- move stealthily and quietly
Light Armor: Fast maneuvering, better to keep your distance cuz of lower damage aborbing
Archery- good to keep your distance, perfect with the above 3. Good for a stealthy and conservative play-style

Smithing is only important for Daedric perk. (That is if your specializing in archery) you will be able to make and improve daedric bow better. Enchanting can help you to improve smithing better, as well as alchemy, w/ the fortify smithing effect. You can get by without focusing on enchanting and smithing though, although they should be secondary skills, in which you will spend several skill points on, but not completely finish eaches skill tree.
Hope this helps..

A better way to go about the situation is to look at every individual perk, checking which matches the characteristics of your play-style. You will find almost 50% of the skill trees include 1 (sometimes more) skill that will better you for that play-style.
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Veronica Martinez
 
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Post » Sat Jun 09, 2012 3:16 am

Light Armor and Archery and Sneak and Alchemy should do you well.... although I dont understand Block.. I dont think blocking is fun or any of the perks are useful in the first place, but it really wont work if you want to specialize in archery.

Alchemy- efficiently use poisons to apply to your bow
Sneak- move stealthily and quietly
Light Armor: Fast maneuvering, better to keep your distance cuz of lower damage aborbing
Archery- good to keep your distance, perfect with the above 3. Good for a stealthy and conservative play-style

Well I was considering the block, simply because of enjoyment. I enjoy sword and board combat, but also enjoy archery.. I was hoping it could be done effectively, or opportunistically. But maybe it just can't :/
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Ian White
 
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Post » Sat Jun 09, 2012 2:38 pm

Well I was considering the block, simply because of enjoyment. I enjoy sword and board combat, but also enjoy archery.. I was hoping it could be done effectively, or opportunistically. But maybe it just can't :/

It can, but doing such a think would basically set you up to use a weapon w/ your shield. In that case, you will have to worry about two handed weapons, and one handed weapons, therefore adding more things to your list. That would also make you have 2 play styles: Juggernaught: upclose battle w/ melee and shields... and Assassin: Quick, Agile, Distanced from target, Stealthily taking precautions, and conservative strategies

This actually could be a good thing, making your style more well rounded and fit for different situations and environments, but is still difficult to do effectively.
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BaNK.RoLL
 
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Post » Sat Jun 09, 2012 6:06 pm

It can, but doing such a think would basically set you up to use a weapon w/ your shield. In that case, you will have to worry about two handed weapons, and one handed weapons, therefore adding more things to your list. That would also make you have 2 play styles: Juggernaught: upclose battle w/ melee and shields... and Assassin: Quick, Agile, Distanced from target, Stealthily taking precautions, and conservative strategies

This actually could be a good thing, making your style more well rounded and fit for different situations and environments, but is still difficult to do effectively.

Here's the thing tho.. I'm NOT (EDIT! Left out this word!!!) trying to make an assassin type, so I don't know that I need stealth. I picture a mobile sword and boarder (w/ light armor for mobility), always doing the most damage I can with bow, and then whipping out the sword and board when I need to. I can see doing well in open world combat, but I dunno about dungeons.
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Fluffer
 
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Post » Sat Jun 09, 2012 4:58 am

I guess the idea would be archery and then 1handed and shield when enemies got close... but I dont know how feasible this is and if Id be spreading myself too thin
It worked for me one on guy. All I had to do was Put the bow on one quick key (D-pad left), and the sword and shield on the other (D-pad right).
My character was like - Have bow out while sneaking, shoot enemy with bow with a sneak attack, hit the right D-pad button to switch to sword and shield and defend/attack any enemies I didn't get with the bow that come after me.
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Kaley X
 
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Post » Sat Jun 09, 2012 7:09 am

Here's the thing tho.. I'm necessarily trying to make an assassin type, so I don't know that I need stealth. I picture a mobile sword and boarder (w/ light armor for mobility), always doing the most damage I can with bow, and then whipping out the sword and board when I need to. I can see doing well in open world combat, but I dunno about dungeons.

If you are going with assassin then you don't need block, most kills will be stealth ranged or stealth dagger x15 damage! I found with my assassin I didn't even need armour, found I had to get training to improve it! If you are going with assassin build then just stick with archery, stealth, alchemy (poisons) and smithing for better weapons. Most of 1H weapon perks won't improve your sneak attack in anycase.
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Trista Jim
 
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Post » Sat Jun 09, 2012 3:33 am

If you are going with assassin then you don't need block, most kills will be stealth ranged or stealth dagger x15 damage! I found with my assassin I didn't even need armour, found I had to get training to improve it! If you are going with assassin build then just stick with archery, stealth, alchemy (poisons) and smithing for better weapons. Most of 1H weapon perks won't improve your sneak attack in anycase.

Sorry I forgot the word NOT, editted my post:
Here's the thing tho.. I'm NOT (EDIT! Left out this word!!!) trying to make an assassin type, so I don't know that I need stealth. I picture a mobile sword and boarder (w/ light armor for mobility), always doing the most damage I can with bow, and then whipping out the sword and board when I need to. I can see doing well in open world combat, but I dunno about dungeons.

Look forward to yours and other responses, aplogies
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josie treuberg
 
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Post » Sat Jun 09, 2012 6:11 am

It worked for me one on guy. All I had to do was Put the bow on one quick key (D-pad left), and the sword and shield on the other (D-pad right).
My character was like - Have bow out while sneaking, shoot enemy with bow with a sneak attack, hit the right D-pad button to switch to sword and shield and defend/attack any enemies I didn't get with the bow that come after me.

Yeah that's exactly what I'm trying to pull off. I'm thinking I might have to buy skill points from trainers, since leveling up spread out across 1 handed and archery sounds challenging at the same time - though they are both in the warrior tree as far as praying stones!
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Lyndsey Bird
 
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Post » Sat Jun 09, 2012 1:38 pm

Yeah that's exactly what I'm trying to pull off. I'm thinking I might have to buy skill points from trainers, since leveling up spread out across 1 handed and archery sounds challenging at the same time - though they are both in the warrior tree as far as praying stones!

I found 1H weapons increased faster than archery for some reason, also tried what you are wanting to do as well sometime ago. I found it tedious keep swapping weapons though, so I tended to keep to the bow as much as possible. Although it does work, but you may have trouble balancing both weapon types. Also taking perks for both weapon types leaves you less perks for other skills you may need later when your opponents get tougher....
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Courtney Foren
 
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Post » Sat Jun 09, 2012 12:47 pm

You can bash if your bow, it staggers them and let's you get a quick extra shot.
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Floor Punch
 
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