Areas beyond the game's boundaries (secret spoilers?)

Post » Mon Jun 04, 2012 12:30 pm

Apparently people have find the capital city of Cyrodill within a bound off landmass and Red mountain in Morrowind? Are we going to be returning to these areas in future expansions?
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willow
 
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Post » Mon Jun 04, 2012 7:30 am

no-one knows but yes Vvardenfells and Cryodils landmasses are included within the game.

short answer: we have no idea, wait for DLC's etc, etc.
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Olga Xx
 
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Post » Mon Jun 04, 2012 9:58 am

Be cool if a developer commented, was thinking someone within Bethesda had said something by now for the community. I just joined and primary reason why I joined to figure out this mystery. :blush:
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Lyndsey Bird
 
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Post » Sun Jun 03, 2012 10:07 pm

I think it's just there for modders. In Oblivion, modders created Elsweyr. But I don't think that Beth would create two entire provinces just for a DLC, they would release them as another game entirely.
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Harry-James Payne
 
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Post » Mon Jun 04, 2012 12:55 pm

Its nothing exciting over there, just empty roughly scetched out hills. I think it was only included because you just see over the mountains from the top of the Throat of the World, and also Red Mountain from Azura's Shrine and thereabouts, and the High Rock coast if you wander up to the North-West corner of the map.
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Paula Ramos
 
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Post » Mon Jun 04, 2012 4:06 am

So a while back, a certain PC player got outside of the boundaries and discovered that the entire are of Morrowind is programmed into Skyrim. Shortly after that, other people proved that Cyrodiil is there as well. Both of them are just basic programming with no people and basic to disappearing foliage, but the entire Imperial City is programmed in (at least as far as the basic buildings are concerned.

Much speculation about future DLC has arisen from the ashes of these discoveries, so I found myself wondering...

Is Hammerfell there too? High Rock? The Somerset Isles? Elsweyr? Black Marsh? Has anyone wandered that far to see if those other Provinces/Former Provinces are in the game?

I was wondering if anyone knew of any follow up exploration had been done on this front.
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LijLuva
 
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Post » Mon Jun 04, 2012 11:06 am

The entire continent is programed into the game (but I think Summerset Isles is not, but don't quote me on that) This has led to a lot of dlc rumors, but I don't think Bethesda would send us to a place weve already been. Honestly, a more realistic assumption is that it will be easier on the modders. In the previous elder scrolls games, modders would make vast areas of the game from scratch, but this can be difficult, and premaking the terrain to lore standards should make thier work a lot easier
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NEGRO
 
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Post » Mon Jun 04, 2012 1:54 pm

The entire continent is programed into the game (but I think Summerset Isles is not, but don't quote me on that) This has led to a lot of dlc rumors, but I don't think Bethesda would send us to a place weve already been. Honestly, a more realistic assumption is that it will be easier on the modders. In the previous elder scrolls games, modders would make vast areas of the game from scratch, but this can be difficult, and premaking the terrain to lore standards should make thier work a lot easier

I can agree with that. It makes sense.

Though enough has happened in Morrowind and Cyrodiil in the last 200 years that a DLC going back there wouldn't be too far of a stretch. Helping to lead the rebuilding efforts in Morrowind anyone? Taking back the Sanctuaries for the Dark Brotherhood in Cyrodiil?

Does finishing the burgeoning War with the Thalmor across 2 or 3 Provinces whet anyone's appetite?

With this base terrain there, most anything is possible...

;)
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LuBiE LoU
 
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Post » Mon Jun 04, 2012 9:15 am

I can agree with that. It makes sense.

Though enough has happened in Morrowind and Cyrodiil in the last 200 years that a DLC going back there wouldn't be too far of a stretch. Helping to lead the rebuilding efforts in Morrowind anyone? Taking back the Sanctuaries for the Dark Brotherhood in Cyrodiil?

Does finishing the burgeoning War with the Thalmor across 2 or 3 Provinces whet anyone's appetite?

With this base terrain there, most anything is possible...

:wink:

Well, bethesda is showing a pattern of jumping around from place to place, not going to the same region twice since the original Elder Scrolls, I don't see why they would buck that trend now

Also, it sounds a bit ambitious for a DLC setting, if we are to revisit Morrowind or Cyrodiil, they might as well wait for TES 6
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Kaylee Campbell
 
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Post » Mon Jun 04, 2012 2:19 am

Well, bethesda is showing a pattern of jumping around from place to place, not going to the same region twice since the original Elder Scrolls, I don't see why they would buck that trend now

Also, it sounds a bit ambitious for a DLC setting, if we are to revisit Morrowind or Cyrodiil, they might as well wait for TES 6

I know. lol

It's equal parts; 1) Wishful thinking, and 2) they did say that as far as Skyrim DLC that they are looking to do more along the lines of expansions close to Shivering Isles size rather than say... Deepscorn Hollow and Horse Armor. So my active imagination is hoping that it's possible.

:wink:
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Stephy Beck
 
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Post » Mon Jun 04, 2012 5:19 am

I just hope it's epic...it's time for them to @least let us know what some of their idea's are!! I cant wait much longer lol
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Becky Cox
 
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Post » Mon Jun 04, 2012 7:14 am

I know. lol

It's equal parts; 1) Wishful thinking, and 2) they did say that as far as Skyrim DLC that they are looking to do more along the lines of expansions close to Shivering Isles size rather than say... Deepscorn Hollow and Horse Armor. So my active imagination is hoping that it's possible.

:wink:

Well, I know it's going to be bigger than horse armour. I missed shivering Isles, so was it as big as Cyrodiil, or was it noticably smaller, I thought it would be the latter, considering they had years to make Oblivion, but only months to make Shivering Isles
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Portions
 
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Post » Mon Jun 04, 2012 12:24 pm

Well, I know it's going to be bigger than horse armour. I missed shivering Isles, so was it as big as Cyrodiil, or was it noticably smaller, I thought it would be the latter, considering they had years to make Oblivion, but only months to make Shivering Isles
Isles were a lot smaller compared to cyrodiil,however since Vvardenfell is said to be partly destroyed,they could remake just a smaller area that survived.
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Sarah Kim
 
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Post » Mon Jun 04, 2012 6:05 am

I wonder if the imperial city could have been placed there because of the final dark brotherhood mission perhaps you could have gone there to do the deed instead of the boat.
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Solène We
 
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Post » Mon Jun 04, 2012 8:10 am

I wonder if the imperial city could have been placed there because of the final dark brotherhood mission perhaps you could have gone there to do the deed instead of the boat.

No, if youve seen the white gold tower, its very minimal, I doubt they were planing to do anything there anyway, also, your signiture is hilarious
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Emma Louise Adams
 
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Post » Mon Jun 04, 2012 12:25 pm

When I see those landmasses i myself think the Bethesda team left if there for the modderers. Considering they have made mods that big before.

( i still hope its for DLC though lol )
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Jessica Colville
 
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Post » Mon Jun 04, 2012 9:26 am

Well, I know it's going to be bigger than horse armour. I missed shivering Isles, so was it as big as Cyrodiil, or was it noticably smaller, I thought it would be the latter, considering they had years to make Oblivion, but only months to make Shivering Isles

Most of the work goes into building all the basic engine stuff I think. So building a new land is then less work.

The Shivering Isles was about 1/4 of the size of Cyrodiil I think but it was much more detailed and better crafted.
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Céline Rémy
 
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Post » Mon Jun 04, 2012 9:59 am

Its nothing exciting over there, just empty roughly scetched out hills. I think it was only included because you just see over the mountains from the top of the Throat of the World, and also Red Mountain from Azura's Shrine and thereabouts, and the High Rock coast if you wander up to the North-West corner of the map.
Agreed. There is nothing hiding over there.
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Darlene DIllow
 
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Post » Mon Jun 04, 2012 2:04 am

What you see beyond the borders is not usable land. It is LOD (low-poly, low -rez meshes and textures used for distant mountains). It is not usable by modders or by Bethesda for a future expansion. Any modding team who extends the game world past the existing borders will have to throw that out and start from scratch.
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Lovingly
 
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Post » Mon Jun 04, 2012 11:57 am

World-building is a funny thing. I've built a LOT of worlds for use in tabletop rpgs. Every one of them was far more expansive than any campaign required - because I personally needed to see it ALL in order to write the scenarios. You have to know every area your players are likely to choose as "home" - because that's going to affect everything you do as GM....
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Kevin Jay
 
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