Armor slots.

Post » Mon Jun 18, 2012 2:41 pm

Before the game was released, there was a lot of talk about Bethesda announcing they merged leggings with the cuirass. And now that we have the editor, we can finally see that Bethesda did not forget about the modders in the slightest.

We have:
- Head
- Hair
- Body
- Hands
- Forearms (Bracers anyone?)
- Amulet
- Ring
- Feet
- Calves (Shin guards?)
- Shield
- Long Hair (Not sure what this slot was for)
- Circlet
- Ears
- A total of 18 Unnamed slots
- A final slot calles FX01

That is a total of 31 slots. Meaning modelers just need to go in and break the armors up into parts. There is plenty of room for pauldrons. Toe rings, ear rings, tail rings, even those cat ears we all love deep down.
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Jodie Bardgett
 
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Post » Mon Jun 18, 2012 11:06 am

See http://www.gamesas.com/topic/1344290-body-part-ids-for-unused-biped-nodes-consensus/
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Tiffany Castillo
 
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Post » Mon Jun 18, 2012 11:31 am

If only they would let us add our own, so mods could handle thier own slots.

But still lets get something up on the wiki for this. That'll be the place people look for info on the unused slots.
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Leticia Hernandez
 
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