Would it be possible to add damage types to the weapons (unless there already is such a thing), and add different DT and DR depending on type of damage to the armour? So some armour would be more effective against different types of damage, and weak against one or more of the other damage types. Like in Fallout 1 & 2, and not just a flat DT across the board as it appears to be in FNV.
I believe the Fallout 1&2 games had the following damage types: Plasma, Normal, Fire, Explosives, Laser, and Electric. Which would of course be changed to match Fallout NV world better.