Have you fixed the never despawning ash/goo glitch :fingers crossed:
If we're talking about the same thing, that's not a bug. Fallout 3 functioned the same way.
I have always thought that this was some unresolvable bug in the Gamebyro system, that ash & goo piles NEVER despawn yet the enemies themselves do respawn; however it appears that it was intentional. Am I the only one who would like this changed? I am the only one scared of killing with a critical hit in case some glowing green snot pile gets permenantly scared into the landscape?
