ok so ive noticed something interesting about the Assassin/ Thief class..... if you could actaully say thief is a class , which i dont think it is ,
and at the moment i find that my Favourite class type is Mage , but a few years ago i used to enjoy Assassin types . I think the major reason why i switched is because in Elder scrolls i find that the Assassin class is not acrobatic enough . to me i see Assassins as Agile , fast , and have at least a understanding of Martial arts in them , in Elder scrolls i dont see this .... other then sneaking around and stabbing someone in the back .
in "a" DLC or in the future ide like to see Martial arts and acrobatics incorporated in the game Bethesda.
it would be proactive to have Acrobatics as a skill tree , to learn styles of front flips , back flips and other styles etc.
thanks

*sigh*
A dodge ability would be nice. In OB you could do that with acrobatics at journeyman level. In MW acrobatics only effected jump distance/falling damage and the ability to control your direction when jumping/falling. But I doubt there would be a acrobatics skill tree added to the game.
Everyones idea of an assassin is different. Seems like you are looking more for a ninja type. Personally, I think of an assassin as someone who can kill without being detected. You don't need backflips if you are taking out the target with a well placed arrow or are slitting their throat. The point is that the target never knows you are coming. So for me it fits fine with Skyrim's assassin "class"
This.
You're really limiting what an Assassin can be, OP. As a guy who did some of this for the Marine Corps during my time as Force Recon, it's not all James Bond/Ninja stuff. Some of the best assassin's on the planet are simple "sneak up on them and cut the throat" type of assassins.
Being an Assassin is about being a ghost. You are silent, undetected. You strike as few times as possible for maximum effect, and you are gone as if you were never there.
Sure we were taught hand to hand combat techniques, but again as Mes said, you seem to be locked on the fact that Assassins should be ninja's. Assassins are so much more than that. The jumping, flipping, dizzying martial arts moves, etc., aren't needed to be a lethally effective assassin.
Broaden your horizons.
The Assassin character archetype in the Elder Scrolls is perfect for the theme of the game. We don't need ninja's in the Elder Scrolls.
i suppose your right i the sense that everyone one has different ideas of how assassins are , but for me it just seems that the assassin in elder scrolls dont have much to play with when it comes to there originality ( fighting ) if a assassin gets detected and there are many times a player can get detected , they will have to defend themselves and i guess it looks cooler for a assassin to have a ninja like quality to them.
There have been
very few times that any of my Assassins have been detected. If you're working on your Sneak Skill, while keeping in mind and using environmental and lighting factors, detection should almost never happen.
But any time I have been seen, a simple stand-up and swipe once or twice with my Dagger & Longsword combo... 2 actual hits is the most it's taken me to kill everything except a Dragon.
You don't need the flashy acrobatics to be lethal, you just have to focus on the right skills, make intelligent Perk choices, and use what's around you to keep from being discovered. That's the base of every Assassin.
One shot/hit, one kill. And nobody ever knows you were there.