Unfortunately, fGunSpreadSkillBase and fGunSpreadSkillMult dont seem to influence spread at all. So if i want to make gun/energy skill affect aim/spread, it seems ill have to try thru perks (unless anyone has a better idea).
Problem is, noob that i am, i dont know how to make it so that the PC has it at start up and all other gun toting NPCs have it.
Please help. Ive tried looking for answers thru the wiki and other sources but it seems im just really bad at it.
Ok, looking at another mod, i was able to figure out how to add the perk to the player. Now i only have to add the same perk to all gun toting NPCs. please help
Ok, looking at another mod, i was able to figure out how to add the perk to the player. Now i only have to add the same perk to all gun toting NPCs. please help
NPCs can't have perks. You have to add Actor Effects to them instead.
is there an effect that would give them increased weapon spread according to their weapon skill? and how do i give the effect to every gun toting npc? really appreciate the help