Back to the FUTURE!

Post » Thu Jun 21, 2012 9:44 pm

The armor used during the roman empire in our world was vastly inferior to the armor of knights during the middle ages, we used the knight styles of armor in Oblivion and morrowind, now we are using (for the most part) Roman and Viking armor.

That is pretty clearly downhill

Just because you don't see crossbows doesn't mean they aren't there. The weapons and settings involved are meant to evoke a very Viking feel. And I don't know where you're getting this nonsense about armor, there's a specific smithing perk that allows you to make steel plate armor. What is it Knights used that Romans, et cetera didn't? Oooh yeah steel plate.
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sas
 
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Post » Thu Jun 21, 2012 11:49 pm

Just because you don't see crossbows doesn't mean they aren't there. The weapons and settings involved are meant to evoke a very Viking feel. And I don't know where you're getting this nonsense about armor, there's a specific smithing perk that allows you to make steel plate armor. What is it Knights used that Romans, et cetera didn't? Oooh yeah steel plate.

Since your argument is sound and your facts factual, I will pull out my final ace!

Your name is redundant. (yes I get the reference)
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Emily Jones
 
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Post » Thu Jun 21, 2012 9:02 pm

Explain no more crossbows then, that wasn't magic that was technological progress that inexpilcably went poof, or explain using armor that is less protective than the armor used two hundred years ago. Not everyone in TES uses magic, the nords are extremely opposed to it.

I figured the crossbows were a Dunmer thing. They've never appeared anywhere but in Morrowind. For whatever reason they never migrated into the rest of the empire. This is a bit like how crossbows were used in China centuries before anyone in the west used them.

There are some signs of advancing imperial technology. The Blue Palace is centuries ahead of any other imperial building architecturally. They've never had domes before (White Gold Tower doesn't count, since it's Ayleid). On the other hand, Sentinel had domes... meh. The mills are another example. Those are a lot newer than the design of things like the ships; the sawmills are especially interesting.

What really bothers me is the lack of magitech and any kind of infrastructure aside from some simple roads. Even in Oblivion the Imperials didn't have forts, wheeled transport, signal towers, etc. How the heck did they run a continent-spanning empire? You'd think, given their cosy relationship with the mages guild, they'd have teleport networks for officials, magic lighhouses, etc.

Ultimately, you have to accept that TES just has a technologically nonsense world. The use of technology, both mundane and magical, is basically random in every game. It bugs me sometimes, but not nearly as much as the buildings with architecture that should fall down or the collapsed piles of rubble with no sign of ceiling damage above.
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JUan Martinez
 
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Post » Thu Jun 21, 2012 7:19 pm

Hey at least the houses have ventillation above the fire pits!
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LuCY sCoTT
 
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Post » Thu Jun 21, 2012 1:57 pm

Wind driven saw mills were invented 1594 if iam correct, i could have sworn that i have seen them in Skyrim, makes me wonder why som peeps keep rejecting the musket idea when those mills are around.

If its true than TES tech is realy messed up, and their is no backwards/forwards development but more random development
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Ria dell
 
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Post » Thu Jun 21, 2012 6:41 pm

Wind driven saw mills were invented 1594 if iam correct, i could have sworn that i have seen them in Skyrim, makes me wonder why som peeps keep rejecting the musket idea when those mills are around.

If its true than TES tech is realy messed up, and their is no backwards/forwards development but more random development

Because they are unrelated? Firearms are used to shoot people from a distance and get an advantage over swords, you already have that with magic. Mills running on wind power were invented to make certain tasks easier, same goes for water power. War is another thing entirely.
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Lauren Denman
 
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Post » Thu Jun 21, 2012 8:37 pm

The same thing happened at the fall of Rome and the sacking of the Library of Alexandria.


Also: http://www.youtube.com/watch?v=6ofD9t_sULM
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Charlotte X
 
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Post » Fri Jun 22, 2012 12:24 am

I figured the crossbows were a Dunmer thing. They've never appeared anywhere but in Morrowind. For whatever reason they never migrated into the rest of the empire. This is a bit like how crossbows were used in China centuries before anyone in the west used them.

There are some signs of advancing imperial technology. The Blue Palace is centuries ahead of any other imperial building architecturally. They've never had domes before (White Gold Tower doesn't count, since it's Ayleid). On the other hand, Sentinel had domes... meh. The mills are another example. Those are a lot newer than the design of things like the ships; the sawmills are especially interesting.

What really bothers me is the lack of magitech and any kind of infrastructure aside from some simple roads. Even in Oblivion the Imperials didn't have forts, wheeled transport, signal towers, etc. How the heck did they run a continent-spanning empire? You'd think, given their cosy relationship with the mages guild, they'd have teleport networks for officials, magic lighhouses, etc.

Ultimately, you have to accept that TES just has a technologically nonsense world. The use of technology, both mundane and magical, is basically random in every game. It bugs me sometimes, but not nearly as much as the buildings with architecture that should fall down or the collapsed piles of rubble with no sign of ceiling damage above.
Giant-[censored]-robot.
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Dagan Wilkin
 
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