Hi, I'm currently working on a mountainous worldspace, and I keep getting these weird jagged sections of low-quality glitchy terrain. It's only like little shards of it, here and there. I've managed to hide them all now, but it was a pain in the bum. I think I read once that making sure the land height was beyond a certain point solved this issue. I might be mistaken though. Does anyone know about this problem and have a solution. I don't want to have to mess about with this on my next worldspace.
-Rob