» Wed Jun 20, 2012 12:28 am
If the originals are already where you want them to be, then Dups isn't really a solution.
Are you sure all is OK with your Scene?
If the first move works, then it is firing. What is supposed to happen next? Dialogue?
Have you recorded your AUDIO file (and saved it?). If you are using subtitles, have you recorded enough silence, and saved it?
Some people report a bug with multiple scenes in a Quest, do you only have one?
At the very end of the dialogue, get a character to move to another marker in the room, just to see if the Scene is running to the end ...
If the NPCs are stood around, sandboxing, then I would have thought they would be able to find a gap in their Package/Priorities to run a scene, given they are already almost in place.