Bashed patch for SkyRe + Morrowloot?

Post » Tue Jul 17, 2012 8:41 pm

Hi,

Generally, from extensively using mods for Oblivion, I would just Bashed Patch everything, usually this worked but I'm not so sure with these two.

My simple question is, should I use Bashed Patch for the following modlist:

Active Mod Files:
Spoiler
00  Skyrim.esm01  Update.esm02  SkyMoMod.esm03  ApachiiHair.esm04  Unofficial Skyrim Patch.esp  [Version 1.05c]05  StaticMeshImprovementMod.esp06  dD - Enhanced Blood Main.esp07  Dr_Bandolier.esp08  Apocalypse - The Spell Package.esp09  SkyMoMod_lists.esp0A  DeadlyDragons.esp0B  Radiance.esp0C  SkyRe_Main.esp0D  SkyRe_EncounterZones.esp0E  SkyRe_EnemyAI.esp0F  SkyRe_EnemyScaling.esp10  SkyRe_Lighting.esp11  SkyRe_StandingStones.esp12  SkyRe_Plugin_Morrowloot.esp13  Open Cities Skyrim.esp  [Version 0.8.1]14  SkyRe_Vampirism.esp15  MidasSkyrim.esp16  SkyRe_Combat.esp17  SkyRe_Races.esp18  rcrnShaders.esp19  WATER.esp1A  GreenWaterFixForWATER.esp1B  Morrowloot.esp1C  Bashed Patch, 0.esp1D  ASIS-Dependency.esp1E  ASIS.esp

Main reason I ask is even though BOSS tells me that Morrowloot.esp should have Relev/Delev tags, it doesn't in Wyre. Also SkyRe_Plugin_Morrowloot.esp doesn't seem to get merged it seems.

Since neither of those come up in Leveled List section when Building the patch but Morrowloot.esp is mentioned in the final report as merging item lists, it's a bit confusing.

Anyone have experience with this kind of setup?

Thanks
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Devils Cheek
 
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Post » Tue Jul 17, 2012 5:15 pm

Just add the needed BASH tags yourself.
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Madison Poo
 
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