ha i beat it in hardcoe mode! BUT KNOW WHAT

Post » Sun Mar 06, 2011 9:14 pm

I beat the game in hardcoe mode. It was a blast. It showed me some pics then went to the title sreen off the game. When I continue my game it starts me back off right before I have the last meeting with the ncr. (i did make a save point right there befor the blow the gate)
At the last meeting with the ncr, after I deal with the legion at legit. House says lets go back to vegas but instead it loads to the main sreen of the game. when i continue it sends me back to legit, befor ncr meet what do i do.
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suzan
 
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Post » Mon Mar 07, 2011 1:22 am

Can you be nice and tell me what is reward
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Ron
 
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Post » Sun Mar 06, 2011 7:12 pm

100 gamerscore acheivement for Xbox. Trophy for PS3. Nothing really special, I beat it on hardcoe about a week ago, nothing really special about the reward. Just something you can tell your friends.
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Shianne Donato
 
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Post » Sun Mar 06, 2011 12:35 pm

ooou man
I expected that when you finish on hardcoe Bethesda satelites will locate you wherever you are
Then Bethesda will broke into your house with big cake shaking our hands
:(((
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Amy Cooper
 
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Post » Sun Mar 06, 2011 11:48 pm

ooou man
I expected that when you finish on hardcoe Bethesda satelites will locate you wherever you are
Then Bethesda will broke into your house with big cake shaking our hands
:(((



That would have been nice, but the cake's a lie, remember?
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Claudia Cook
 
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Post » Sun Mar 06, 2011 12:42 pm

yeah too bad
but who now
maybe they will send invitations for VIP party to everyone who finish on hardcoe
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zoe
 
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Post » Sun Mar 06, 2011 2:12 pm

yeah too bad
but who now
maybe they will send invitations for VIP party to everyone who finish on hardcoe



yeah it was fun.... but ur misssing the point i cant play past that last meeting. i beat the game then it jus sends me to the title screen. i go to continue my game and its at my last save point. can we still rome around the desert once we beat it?
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Alexis Acevedo
 
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Post » Sun Mar 06, 2011 9:32 pm

yeah it was fun.... but ur misssing the point i cant play past that last meeting. i beat the game then it jus sends me to the title screen. i go to continue my game and its at my last save point. can we still rome around the desert once we beat it?

No, after the main quest is finished and the ending screens and narration play, the game is over. You can go back to your last save and continue on with any side quests that you had left unfinished, or go explore the rest of the wasteland, and when you're ready, you can finish the main quest and end your game again.
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C.L.U.T.C.H
 
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Post » Sun Mar 06, 2011 7:35 pm

No, after the main quest is finished and the ending screens and narration play, the game is over. You can go back to your last save and continue on with any side quests that you had left unfinished, or go explore the rest of the wasteland, and when you're ready, you can finish the main quest and end your game again.


This.

Once the end slides play...it's over.
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tiffany Royal
 
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Post » Sun Mar 06, 2011 6:16 pm

Game over man, GAMEOVER!
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Sunnii Bebiieh
 
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Post » Sun Mar 06, 2011 7:07 pm

yeah it was fun.... but ur misssing the point i cant play past that last meeting. i beat the game then it jus sends me to the title screen. i go to continue my game and its at my last save point. can we still rome around the desert once we beat it?

The game warns you "This is the end, my only friends, the end.".
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Milad Hajipour
 
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Post » Sun Mar 06, 2011 3:22 pm

Maybe with the next patch they should make the existing "Make a save now, because if you proceed from here there's no going back" sign that pauses the game twice the size it is, make it blinking red, and set up the script so you can't click to dismiss it before 20 seconds have elapsed? :slap:
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Tanika O'Connell
 
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Post » Mon Mar 07, 2011 1:17 am

ooou man
I expected that when you finish on hardcoe Bethesda satelites will locate you wherever you are
Then Bethesda will broke into your house with big cake shaking our hands
:(((

Nah, Bethesda sends you a Dinky Dinosaur. :laugh:
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Kathryn Medows
 
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Post » Mon Mar 07, 2011 1:23 am

There was a pop-up warning you that you had reached a point of no return. If you agreed to move forward w/ the main quest, then that's all you can do until you reach the ending. There is no open-ended play after finishing the main quest. If you still have it, return to a save before the pop-up and tell it you're not ready so you can continue exploring.
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Tiff Clark
 
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Post » Sun Mar 06, 2011 5:15 pm

Maybe with the next patch they should make the existing "Make a save now, because if you proceed from here there's no going back" sign that pauses the game twice the size it is, make it blinking red, and set up the script so you can't click to dismiss it before 20 seconds have elapsed? :slap:


Are you sure that is enough
Maybe poeple wont see it
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Klaire
 
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Post » Sun Mar 06, 2011 10:47 am

No, after the main quest is finished and the ending screens and narration play, the game is over. You can go back to your last save and continue on with any side quests that you had left unfinished, or go explore the rest of the wasteland, and when you're ready, you can finish the main quest and end your game again.


This is true, and this was revealed even before the game was released, though of course, if you weren't following the development of the game, you may not have known this before hand, but now you do know. I'm not going to debate whether this design choice is a bad or good thing, because I'm sure there's already a thread on that subject, but unless New Vegas gets a DLC similar to Broken Steel for Fallout 3, which I don't really expect to happen for reasons that I don't feel like elaborating on right now, or you get a mod that allows free play after the main quest, which, obviously, is only possible if you have the PC version, the game will end once you finish the main story. So if you want to keep playing, you have to either load a save from before the point of no return, or start a new game, either way, now that you know what happens when you finish the main quest, you should keep this in mind, and finish any side quests you want to complete with your character BEFORE getting to the point of no return.

Though I will say I learned something from this thread, and that's that I have no reason to care about the reward for completing the game on hardcoe, if I ever decide to play hardcoe mode, it will be to experience the differences it makes to gameplay, not to get whatever reward is offered, which is how it should be anyway, the reward is just there to discourage players from turning off hardcoe mode the moment things start to get difficult for them.
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Mandi Norton
 
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Post » Mon Mar 07, 2011 12:12 am

The reward for hardcoe is hardcoe itself.
Many people used mods in FO3 just for the effects that hardcoe does.
I played hardcoe the first time tru, it was fun and had a good imersive (sp?) feeling, but I wouldnt say its harder then "normal", just more fun.
I regret I am playing (softcoe?) this time but I didnt feel I had the skillpoints to spare on Survival, wich I feel is a must.
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Verity Hurding
 
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Post » Sun Mar 06, 2011 5:24 pm

Are you sure that is enough
Maybe poeple wont see it


Hehehehe...trust me, nothing could possibly ever be "enough." The game could pause while an angel appears in the room behind the player, taps them on the shoulder, and explains that proceeding forward will end the game and you'd still have people claiming the ending snuck up on them with no warning whatsoever. :D
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Gen Daley
 
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Post » Mon Mar 07, 2011 1:17 am

Hehehehe...trust me, nothing could possibly ever be "enough." The game could pause while an angel appears in the room behind the player, taps them on the shoulder, and explains that proceeding forward will end the game and you'd still have people claiming the ending snuck up on them with no warning whatsoever. :D


heheheh you are right
I am just waiting for someone to open thread about how game exit when you press "Exit"
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gary lee
 
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Post » Mon Mar 07, 2011 12:24 am

The reward for hardcoe is hardcoe itself.
Many people used mods in FO3 just for the effects that hardcoe does.
I played hardcoe the first time tru, it was fun and had a good imersive (sp?) feeling, but I wouldnt say its harder then "normal", just more fun.
I regret I am playing (softcoe?) this time but I didnt feel I had the skillpoints to spare on Survival, wich I feel is a must.


I found hardcoe not to be hardcoe enough actually. :P
For instance, you rarely suffer from sleep deprivation because you have to sleep around 4-5 hours every 3-4 days. I believe you should have got minor penalties after a full day, then medium penalties the day after, etc.

The large amount of food and clean water you can find makes it too easy to survive. I made a survival-skilled character but I rarely use it, other than to grill gecko meat to make steaks.
But I would have made hardcoe put weight on stimpacks and drugs too, otherwise it's too easy. You can carry around limitless supplies of stimpacks, yet healing powder has weight.

But, I love that ammo has weight and that companions can die. It makes me plan my fights better, and I have to constantly check if my companions are doing well in battle before moving on. :)
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Jeff Turner
 
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Post » Sun Mar 06, 2011 4:20 pm

I found hardcoe not to be hardcoe enough actually. :P

I totally Agree, only in the beginning I experienced some difficulties mainly with certain armored enemies in comparison with my weapons/skills.

The rest? Pfff, never had any extreme issues with hunger or thirst. Sleep? I could go on for 2 or 3 days straight, then pop some coyote tobacco, nuka's or atomic what's it called and I was awake as a nightstalker once again without too many drawbacks.

But on the other hand I must say, however that radiation poisoning is nicely executed if I didn't possess the necessary perks, protective gear or meds it was really dangerous.
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Gavin boyce
 
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Post » Sun Mar 06, 2011 10:59 am

nevermind this.. little double post editing error.
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KU Fint
 
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