Beginner Question

Post » Fri Jun 22, 2012 1:27 am

I've added some NPC mods to the game, however they are naked by defaut. How do I open them up in the creation kit to edit them? Is this possible?
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Bigze Stacks
 
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Post » Fri Jun 22, 2012 12:09 am

Load the mod in the CK and find the NPC in question. You can give them a generic outfit (there are many to choose from) or you can create your own outfit for them and then assign the NPC to wear it.
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Liii BLATES
 
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Post » Thu Jun 21, 2012 7:15 pm

I'd also suggest taking a look at the http://www.creationkit.com/ in general, lots of useful information, and specificaly this page to get started: http://www.creationkit.com/Video_Tutorials!
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Amber Hubbard
 
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Post » Thu Jun 21, 2012 4:12 pm

The thing is, how do I load the mod? What menus? I've used UnrealED years ago but this isn't the same
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Trey Johnson
 
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Post » Thu Jun 21, 2012 12:48 pm

The thing is, how do I load the mod? What menus? I've used UnrealED years ago but this isn't the same
You open the Creation Kit and click File | Data and chose the ESP (mod) you want to load.

I really suggest you take a look at those videos. This is covered in the basics.
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Britta Gronkowski
 
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Post » Fri Jun 22, 2012 1:52 am

You open the Creation Kit and click File | Data and chose the ESP (mod) you want to load.

I really suggest you take a look at those videos. This is covered in the basics.

I've tried that before, says multiple master files selected, even though I didn't pick any, load aborted.
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Rinceoir
 
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Post » Thu Jun 21, 2012 6:09 pm

Maybe someone else can answer because I haven't seen that error. I load my mod with both Skyrim.ESM and Update.ESM without a problem.
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Trevor Bostwick
 
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