3 Best 3 Worst

Post » Tue Jun 05, 2012 7:20 pm

Best

1. Infinite random quests yeah you read right I actually really love that these are in the game.

2. This might also fit with 1 but the random events that happen to you while you travel around...I love those.

3. I really think they improved how magic works...it's just a shame there is not more of it.



Worst

1. For me there seems to be this huge disconnect between my character and the rest of the world. I mean I am altering the word in some major ways and no one seems to notice

2. Infinite random quests should not replace actual hand made quests.(they should coexist)

3. This game feels REALLY linear for an ES game, I mean yeah you can go anywhere you want in the world but when get in the guild and major quest lines its seams like you have the option of doing the quest now or doing it later.



I would really like to see what other peoples are.
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Francesca
 
Posts: 3485
Joined: Thu Jun 22, 2006 5:26 pm

Post » Wed Jun 06, 2012 5:28 am

I agree. Especially with the disconnection feel. I'm sure it will be better with Fallout four. One thing Beth does best is improve game by game.
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Izzy Coleman
 
Posts: 3336
Joined: Tue Jun 20, 2006 3:34 am

Post » Tue Jun 05, 2012 6:54 pm

Best :

1. Nostalgia, especially carryovers from Oblivion.

2. Expansion of Falmer lore.

3. Dual Wielding

Worst

1. Dual Wielding, Berserk should totally have been a perk for weapons. Something similar for magic.

2. AI could definitely use a bump.

3. Smithing and Enchanting were done TOO well, they are just too awesome for words high end.
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Penny Courture
 
Posts: 3438
Joined: Sat Dec 23, 2006 11:59 pm

Post » Tue Jun 05, 2012 4:23 pm

Best

1. Infinite random quests yeah you read right I actually really love that these are in the game.

2. This might also fit with 1 but the random events that happen to you while you travel around...I love those.

3. I really think they improved how magic works...it's just a shame there is not more of it.



Worst

1. For me there seems to be this huge disconnect between my character and the rest of the world. I mean I am altering the word in some major ways and no one seems to notice

2. Infinite random quests should not replace actual hand made quests.(they should coexist)

3. This game feels REALLY linear for an ES game, I mean yeah you can go anywhere you want in the world but when get in the guild and major quest lines its seams like you have the option of doing the quest now or doing it later.



I would really like to see what other peoples are.

I sense a lack of exposition in the force.
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Stay-C
 
Posts: 3514
Joined: Sun Jul 16, 2006 2:04 am

Post » Tue Jun 05, 2012 9:32 pm

I sense a lack of exposition in the force.

you are not wrong...but I figured people would get it.
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Judy Lynch
 
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Joined: Fri Oct 20, 2006 8:31 am

Post » Tue Jun 05, 2012 3:41 pm

1. Cosnach. i love having a drunken companion that i can enter gay marriage with. lol "REMEBER, HIT THE ONE IN THE MIDDLE!"
2. Beautiful cities
3. Better leveling System


1. The game is not Arena (this goes for any game in the world though) :banana:
2. No custom spell making, and no Pass-Wall spell (this goes with #1 as its a spell in Arena)
3. Poor immersion with some storylines (thieves guild fealt more like homework than actually an adventure, and it was sort of confusing, and i hate mercer's voice actor)
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Nick Jase Mason
 
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Joined: Sun Jul 29, 2007 1:23 am


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