Tim Schaffer, like Todd, is the man. He created many awesome adventure games such as Grim Fandango, Psychonauts, Monkey Islands, etc... but this isn't a biography about him~ Timmie's plan is to toss out an offer to the public since publishes toss aside the idea of an adventure game as trivially as we toss candy wrappers, because it's just not a great way for publishes to get rich.. He asked for $400k, and got 3 million in support by people like us, who want this content, and get crushed by corporations.
If Bethesda went the Kickstarter route, instead of upping the cost of publishing their own goods with little likelyhood of return, they could put a team together, and based on kickerstarter backers, they could make X amount of expansion packs.. IE asking $40, 000 per expansion, and involving the community to create
Anywho, my post is a mess.. hope you guys can figure it out and offer up your opinions
since beth also publihes its own material, its a bit farfetched, but this method, with enough backers, could be something pretty awesome - a small team that mods and listens to the community~ a better method to get mods to the consoles since it would be pubished at no real cost/risk to bethesda



And i dont know much about kickstarter but isnt it like you give people money to create a game for you? or something like that,Like you tell them stuff and they make it.