» Thu Jun 07, 2012 11:32 am
I agree. it's totally moronic. Nearly every freaking NPC is 'essential'. When they ar'nt even in quests!
They keep people your general wants you to kill essential! Tullius says, wipe out all stormcloaks, so you do. Except the commander is 'essential', for no freaking reason.
It ruins the whole make your own story thing.
No one is essential. Everyone, including children should be killable.
There is no excuse whatsoever for any of those essential tags.
If they die, they die. Let them die. It never killed a game to have some minor npc get randomly killed.
You know who not to kill with time.
You should be able to wipe out as many people and factions as you want. Fail as many quests as you like, on purpose, by killing the entire faction.
You can't make a good character who wipes out evil properly. You can't make a evil character who wipes out towns for fun. Because of those cretinous essential tags.
You go on a rampage through towns, and the only people who die are the good ones.
It's like they thought people would want to do every quest, and no one would would want to deliberately fail them or wipe the faction out.
Killing these people would'nt damage anything!
Just make substitutes if you have to! Leave it empty, no one cares! When you drive a axe through someones head, you want one thing, them to die!
And, bethesda, if someone tries to kill a entire faction, they want them dead.
Not do the quest, not have it forced in your questlog when you want nothing to do with them.
You want them dead. You are trying to kill them. On purpose!
Let us kill who the hell we want and fail what we want!