Bethesda/Obsidian Kudos

Post » Tue May 03, 2011 1:53 am

So I see a lot of negative topics flying around the forums about this game so far, and while I am sure there are a few here and there giving praise, I thought we desperately needed one more.

I for one am absolutely loving the game so far, been playing for about 10 hours so far over the last couple days and have not really run into major problems myself . So I wanted to take a moment and give major Kudo's to Obsidian and Bethesda for a wonderful game. I love the new additions like the more customizable and in-depth workbench and creation system, the more varied voice acting, as well as the other new features. The game is living up to the hype in my mind and the story is well written and engaging as always with Bethesda games. So I hope others who feel as I do will take a few moments to post in this thread and give Kudos as well, and those who don't will vote in the poll and not leave negative comments here (there are countless other threads for that).
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Stay-C
 
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Post » Tue May 03, 2011 3:24 am

GAME is ridiculously broken and i wish i never bought it.
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Leanne Molloy
 
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Post » Tue May 03, 2011 6:50 am

I am still pretty ticked off at Bethesda for betraying us PS3 users. Its just as a good game as FO3.
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Mashystar
 
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Post » Tue May 03, 2011 1:16 am

despite tha things i mentioned in my other post....i love this game series and NV is much much fun fun im loving tha game...my complaints in my other post arent really complaints being most of tha game is right on...just hope some mechanics teaking....broken stuff..crashing...i dont worry to much about updates and patches can fix or just get over some thign they will never fix or care about and enjoy tha game...tha game world type is well done and full of entertainment...tha music...world style...mood setting...ect ect is all awesome
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Kathryn Medows
 
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Post » Tue May 03, 2011 12:44 am

I haven't had any problems as a PC user. Framerate dropped a little in a firefight with about 15+ people, but other than that it's been working out fantastically.
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Del Arte
 
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Post » Tue May 03, 2011 10:58 am

I like it even though there has been many glitches/bugs so far, which hopefully will be patched soon, but overall i think the game is great.
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Tom Flanagan
 
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Post » Mon May 02, 2011 8:03 pm

I've experienced very few bugs, if any, and only one crash, so I have no idea what people are complaining about, and this is coming from a PS3 player. The mechanics are excellent, the writing is excellent, the setting is excellent, and I love the game.
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Lily Evans
 
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Post » Mon May 02, 2011 7:02 pm

I Should thank my lucky stars, I am a PC player here and only had some very minor bugs (Radscorpions tail sticking out of ground, one inventory glitch, on time of totally stealth Radscorpions). I had a terrible time with FO3 on PS3, so I decided to switch (also $10 less helped) and I got lucky.

Even if I dealt with more issues they would still get a big fat kudos from me.
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Alexandra Louise Taylor
 
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Post » Tue May 03, 2011 5:19 am

The game is fine, little slow to get going.

It is in a shameful state for release though, no company should release a game with this many glaring bugs and glitches, IMO.

I like it, enjoy playing it, but I am deeply disappointed in the company to sell this product as complete, when clearly it is not. Fans can jump in with the "I haven't gotten any glitches!11!" and "Cool story bro" all they want, they are lying.

They are lying and doing so because they take critisim of the game as a personal assualt for some reason.

I'm honestly shocked that the expectations of consumers has fallen so low that they will defend a clearly broken game with "All games are broke at release" and other apologist tripe.

Great game, how about finishing it now devs, since we have paid for it.
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Roddy
 
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Post » Mon May 02, 2011 11:17 pm

I love it too despite all the bugs.I'm experiencing more bugs than I was with FO3.
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hannah sillery
 
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Post » Tue May 03, 2011 7:40 am

I've experience a few glitches, nothing bad, but my game has crashed 3 times now, still don't mind much.
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Emma Pennington
 
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Post » Tue May 03, 2011 2:52 am

I've never seen a major game launch that wasn't met by a massive negative response. In fact, the response to New Vegas has been one of the most positive I've seen in the last couple years.
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ashleigh bryden
 
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Post » Mon May 02, 2011 10:57 pm

I've never seen a major game launch that wasn't met by a massive negative response. In fact, the response to New Vegas has been one of the most positive I've seen in the last couple years.


You must've been following some pretty controversial games, then :blink: Either that or I just haven't been paying much attention.
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Daniel Lozano
 
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Post » Tue May 03, 2011 1:39 am

Absolutely great,better than 3.
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Your Mum
 
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Post » Tue May 03, 2011 8:21 am

You must've been following some pretty controversial games, then :blink: Either that or I just haven't been paying much attention.


If you look at forums, they all look pretty much the same for the first few days or weeks after launch. Lots of negativity, regardless of how much the game deserves. In the long term (say, a month) things get better.

This isn't because everybody hates every game, but because the people that are upset (rightly or wrongly, it makes no difference) are the people who want to talk about it. Those who are satisfied are busy actually playing the game.

I'm not saying this game is perfect or that nobody should be complaining, that's beside the point that I'm making. I'm just saying that you can't consider people's forum complaints an accurate measurement of reaction.
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Maria Leon
 
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Post » Tue May 03, 2011 8:06 am

I really don't know what these major bugs you people are talking about are? A crash or two? Any Bethesda game using the Gambryo engine has always had that problem. I for one have more than become used to it, having played Bethesda games since Morrowind (and with 150+ mods, I know crashes). F:NV seems a little less stable than Oblivion but I haven't encountered anything game breaking.
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Nikki Lawrence
 
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Post » Mon May 02, 2011 10:20 pm

Unfortunately, like any other big company they decided to grab the cash and worry about it later. Since most consumers have no recourse for buying a bad game... They're stuck at the mercy of the company. Practically, Bethesda/Obsidian could just say they're going to fix things up until the point they've made enough profits and drop everyone like a bad habit. There's nothing stopping them. No one can return their game for a full refund, so the companies won't lose any money they have right now. PC users are exceptionally screwed and consolers may be able to sell to 3rd party stores. Either way, Bethesda got their money first and foremost. And many will say,"People will stop buying games from the company if they are burnt this way too much." The masses will. The masses always will.

Honestly, I would have had far more respect for them if they had the balls to say, "The game ain't ready yet. We're not going to damn you people with a crappy product, so you'll have to wait a bit." But, since the spineless business suits run the show, who only care about profit over consumer goodwill, they stuck to the release date to cash in on the release hype. Everyone hype buys, they shamelessly take the money, and then arbitrarily support the game whenever they think they might be able to shake out some more money from the masses.

I haven't had many technical issues, but plenty of the game logic issues. These are things that should have been caught well before this point. Very obvious things that are found within the first few hours of normal gameplay. If there were a bunch of fringe gltiches and just oddball technical issues, I could understand. That's normal for large games and if 75% - 95% of people never encounter those errors, that's fine. But to have basic mechanics and game logic faltering... That's just textbook developer laziness and incompetence, and a whole bunch of managerial screw-up and spinelessness. Also playing on the PC and 360, I can tell the focus was on the console and ported to the PC with contempt for the platform. There's certain things that are broken on the PC that work on the 360 version. There are also design issues that show the telltale signs of shortcuts and rushed development. All made possible by bad policy that works against the consumer and for the company.

Overall, I find the content great, but the implementation to be inexcusable. The Black Isle veterans looked like they were trying their best, but it seems like they could fired half the development staff and probably gotten a better product in the end. They were given the platform, a good selection of assets to start from, the content, the tools, and the time... but seemingly couldn't make it work well enough in the end. Now they are using the public as their beta testers, since they're invested by circumstance and unable to opt-out now.

I miss the days you could take a game back to the store with the only reason for the full refund being, "This game just does not work for me." A great way to punish bad tactics by the companies... lost to the current generation.
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MatthewJontully
 
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Post » Tue May 03, 2011 1:25 am

I'm very impressed. I like what I've seen (and have only just stepped out of the Doc's house :laugh:)
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Pat RiMsey
 
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