Bethesdas Patches are so underwhelming, I am serious, seriou

Post » Tue Jul 24, 2012 8:08 pm

Bethesdas Patches are so underwhelming, I am serious, seriously.
Honestly, come on.


Update 1.7 (all platforms unless specified


BUG FIXES

  • General memory and stability optimizations
  • Fixed crash related to new water shaders
  • Fixed rare crash related to dragon landings
  • Fixed logic error with loading screens from add-ons (Xbox 360)
  • Using vampiric grip and swimming no longer prevents swimming animation from playing afterwards
  • Improved recognition with Kinect voice commands (Xbox 360)
  • Kinect-enabled dragon language shouts for French, German, Italian and Spanish work properly (Xbox 360)
  • Fixed issue with Dawnguard Kinect-enabled dragon shouts for French, German, Italian and Spanish (Xbox 360)
This is it?
And if you look from a PS3 \ PC player perspective, it's really bad.


Update 1.7 (all platforms unless specified


BUG FIXES

  • General memory and stability optimizations
  • Fixed crash related to new water shaders
  • Fixed rare crash related to dragon landings
  • Using vampiric grip and swimming no longer prevents swimming animation from playing afterwards
I have come across so many bugs it's heart breaking. In the beginning, I was like, oh, hey, it's not so bad. I have love for Bethesda and The Elder Scrolls but when I played enough, it was like, hey - wtf man?

But hey, what can you expect from developers that think they are awesome for giving us something free, yes. They even use the word, free, it's very important to know they fix tiny things for us for free, very generous in this free bug world of Skyrim.

Cheerio! :thanks:
(It's not fun when you see a wall they didn't put next to the floor so you fall thru the world and it's all over.)
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CSar L
 
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Post » Tue Jul 24, 2012 6:39 pm

Most developers don't even support the game this long. Something to be happy about... though this patch is underwhelming compared to the last two.
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Craig Martin
 
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Post » Tue Jul 24, 2012 2:53 pm

I bought the game 5 days ago, as soon as we reached the village at the start when you're in the cart as a captive, he stopped the cart but never got off it and I waited like an idiot for about 10 mins whilst nothing was happening, realised it was a glitch and tried again.
Second time round it froze halfway to the village and at this point I was like ' I you [censored] serious?'
Decided to try it once more and have played 15h so far with no more bugs as of yet.
But yeah not a good start at all.

Also I imagined there would be this huge patch as I've only just bought it but it was just a small 2.5mb one.
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Lucky Girl
 
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Post » Tue Jul 24, 2012 12:29 pm

All of there patches aren't underwhelming. 1.7 seems like it though...
"Using vampiric grip and swimming no longer prevents swimming animation from playing afterwards" What? Never even heard of that. And of all dawnguard glitches to fix...
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Nicole Kraus
 
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Post » Tue Jul 24, 2012 1:38 pm

Most developers don't even support the game this long. Something to be happy about... though this patch is underwhelming compared to the last two.
They are going to release a DLC for this game that cost money.
And after that they will release a new DLC that will cost more money.

As long as they expect people to buy new additions for this game, they should fix what is broken.
It's not our fault they set a deadline to release a game with [censored] load of bugs.

Oh yeah, they should make a list of new bugs that come with each DLC that they won't mention and will expect us to not care about and ignore.
As we have to do when playing Skyrim and falling thru worlds and changing hairstyle because the current one is missing textures on the right side.

Oh yes and of course the whole HD textures that they never fixed and let the community fix for them insted, that is so lame.
Sure they like to throw things and say, hey it's free and broken but hey, it's free so..

But the game wasn't free and there is alot of things in the main game that is broken that isn't fixed after 6 months, but hey. Let's buy their new DLC.

*drools like a zombie* bbrainss..
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roxxii lenaghan
 
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Post » Tue Jul 24, 2012 2:07 pm

How come they're fixing bugs from Dawnguard (if you even consider these bugs) but not ones that have been in the game prior to Dawnguard's release?
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James Baldwin
 
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Post » Tue Jul 24, 2012 8:20 am

1.7? I haven't seen 1.6.
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Chloe Mayo
 
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Post » Tue Jul 24, 2012 2:54 pm

I'm glad Bethesda is still supporting the game. But I feel like Charlie Brown when Lucy promises to keep the football stationary but always ALWYS ends up pulling it away at the last second. I keep thinking 'the next patch they'll do some serious quest patching" and then they don't. Very dissapointed with the little amount of effort that has gone into fixing quests. This WILL have an effect on WHEN I will buy the next TES game. I will probably take a watch and see approach and if there are lots of quest problems then I'll wait for the game to come down in price before I buy it even if that means waiting a year or more.
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Scott Clemmons
 
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Post » Tue Jul 24, 2012 4:06 pm

1.7 is very underwhelming in what it offers. The last patches are underwhelming just because of the fact they have been giving more issues than fixes that I actually notice.
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Logan Greenwood
 
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Post » Tue Jul 24, 2012 9:09 pm

You evidently were not around in the old days when we were lucky to get a patch from Bethesda. Bethesda have given us more patches in the last eight months than they've given us for all their other Elder Scrolls games put together.

Could the patches be better? Sure. Everything made by the hand of man could be better. But what is particularly important to me is that Bethesda is improving on past performance. Improving greatly, in my opinion.
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Jinx Sykes
 
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Post » Tue Jul 24, 2012 12:57 pm

also going to note that not everyone is having the same bugs I dont want to brag but really I have seen very few bugs(this is only me and I am lucky I guess) and not one time can I say I have come across one that was what I would call a game breaker for me. biggest problem I have ever had with this game is lag. and you seem to forget that the last few patchs have added 1 magic kill cams, new ranged and melee kill cams, mounted combat, X number of bug fixes and they are still fixing them as they go. I mean really I have not seen anything so bad as for me to say I am going to wait to buy this cause this is so bad. some of you guys are starting to sound like the guys of at biowares forums.
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Schel[Anne]FTL
 
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Post » Tue Jul 24, 2012 9:44 am

"General memory and stability optimizations"

I have a strong feeling that this is complete [censored], as they say this in every single patch and I recon it is probably just an easy way to make it seem like their is an improvement when there isn't. Especially since there is never any mention on what exactly they are optimizing.
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JLG
 
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Post » Tue Jul 24, 2012 9:52 am

You evidently were not around in the old days when we were lucky to get a patch from Bethesda. Bethesda have given us more patches in the last eight months than they've given us for all their other Elder Scrolls games put together.

Could the patches be better? Sure. Everything made by the hand of man could be better. But what is particularly important to me is that Bethesda is improving on past performance. Improving greatly, in my opinion.
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Dalton Greynolds
 
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Post » Tue Jul 24, 2012 7:43 pm

i still say that the patches have causes detrimental flaws such as the respawn bugs, and 1.6 did not properly fix enemy resapawns in the wilderness its void of life with a new 1.6 save. The dungeons around and inside respawn but not the wilds. 1.4 did also not properly fix ash piles.
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Peter P Canning
 
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Post » Tue Jul 24, 2012 9:23 pm

i still say that the patches have causes detrimental flaws such as the respawn bugs, and 1.6 did not properly fix enemy resapawns in the wilderness its void of life with a new 1.6 save. The dungeons around and inside respawn but not the wilds. 1.4 did also not properly fix ash piles.
I just want weapons and shields to clean up properly. That issue alone has bloated my save. And ash piles that won't clean up.
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Robert Devlin
 
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Post » Tue Jul 24, 2012 3:53 pm

I love Bethesda and have been with them since I was a young lad and picked up Arena and a game called The Terminator : Future Shock.

That said.

I'm starting to wonder how they feel about the community having to fix as many bugs as they do through modding and workarounds. The potential for the fix is obviously there if we, the untrained, non-company masses are capable of producing them, so why can't they just patch them in on their own time? Do they deliberately leave them figuring we'll fix them ourselves, or what?

They can't be unaware that there's been "Unofficial Community Patches" for their games since all the way back in Daggerfall, at least, many of which are STILL staples a decade later for bugs that are still present a decade later.
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Amiee Kent
 
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Post » Tue Jul 24, 2012 4:46 pm

And ash piles that won't clean up.

This. They just won't go away! Seriously, does no one use the broom anymore?! :swear:
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Nitol Ahmed
 
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Post » Tue Jul 24, 2012 2:06 pm

I just want weapons and shields to clean up properly. That issue alone has bloated my save. And ash piles that won't clean up.
Yes these two things are serious and have been problems before any patch was introduced and 1.4 failed to fix ash piles. I want thesse fixed as well but I want the respawns fixed far more with the two things you mentioned as a very close second.
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Lori Joe
 
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Post » Tue Jul 24, 2012 10:17 am

If we are all very lucky it won't be a patch like 1.2 was!
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Horse gal smithe
 
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Post » Tue Jul 24, 2012 5:52 pm

I don't even patch the game until It's been out for a while and I know for sure it doesn't make anything worse.
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Chloé
 
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Post » Tue Jul 24, 2012 7:03 am

Just...please don't roar to hard....or Bethesda will do what they do best...Overreact and stop making patches all together "fix" it...
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Gavin boyce
 
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Post » Tue Jul 24, 2012 6:12 am

Just...please don't roar to hard....or Bethesda will do what they do best...Overreact and stop making patches all together "fix" it...
True I think I have been firm but I never hyperbole what I feel and experiance and I dont think I roar to hard. :tongue:
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Anthony Rand
 
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Post » Tue Jul 24, 2012 5:20 am

I love Bethesda and have been with them since I was a young lad and picked up Arena and a game called The Terminator : Future Shock.

That said.

I'm starting to wonder how they feel about the community having to fix as many bugs as they do through modding and workarounds. The potential for the fix is obviously there if we, the untrained, non-company masses are capable of producing them, so why can't they just patch them in on their own time? Do they deliberately leave them figuring we'll fix them ourselves, or what?

They can't be unaware that there's been "Unofficial Community Patches" for their games since all the way back in Daggerfall, at least, many of which are STILL staples a decade later for bugs that are still present a decade later.
It sure is a smack in our faces as we did pay for the game that has these broken things in it.

It's like buying a new car that you later experience has alot of issues, problems and those who made and sold you the car expect you to fix most of the problems even tho it is a complete new car.
Sure, perhaps the dealer will fix few minor things but everytime they do so, they cause new problems that they don't fix and it just keep on going.
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CHangohh BOyy
 
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Post » Tue Jul 24, 2012 4:06 pm

Most developers don't even support the game this long. Something to be happy about... though this patch is underwhelming compared to the last two.

Most developers also don't have games that are THIS bugged upon release.
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louise fortin
 
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Post » Tue Jul 24, 2012 12:02 pm

I love Bethesda and have been with them since I was a young lad and picked up Arena and a game called The Terminator : Future Shock.

That said.

I'm starting to wonder how they feel about the community having to fix as many bugs as they do through modding and workarounds. The potential for the fix is obviously there if we, the untrained, non-company masses are capable of producing them, so why can't they just patch them in on their own time? Do they deliberately leave them figuring we'll fix them ourselves, or what?

They can't be unaware that there's been "Unofficial Community Patches" for their games since all the way back in Daggerfall, at least, many of which are STILL staples a decade later for bugs that are still present a decade later.

I don't think they're unaware. I think they're counting on the Unofficial Patches. The fact that fans are able (and willing) to fix their messes lets them off the hook in many respects, as the PC community by and large doesn't seem to have a problem with the fact they have to fix Bethesda's product themselves.

Unfortunately, Bethesda products are now being sold on the consoles, which do not have access to these fan fixes. That means the onus is back on Bethesda (as it should have always been, in my opinion), to make the game function properly, preferably at the time of release, but I understand a few bugs may slip through the cracks and will need patching later on. Skyrim has more than a few bugs, and it's been out long enough that I feel they should have been resolved by now.

If Bethesda isn't going to fix the vast majority of bugs in their games, I really think they need to stop selling them on consoles, since customers on those platforms can't fix the problems themselves, nor can they download the fan fixes.
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Angus Poole
 
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