From one point of view, Blackreach is an amazing display of artwork and design that easily makes the top ten in terms of gameplay experiences when you first behold the size and beauty of the area. From the other point of view, it is completely void of encounters, puzzles, danger, challenge or anything else that might make this awesome area more memorable.
It has the scope and feel of a MMO raid zone which has been cleared out by your local guild and left for you to safety sight-see.
This is the major flaw with Skyrim in general though. The game is too simple in terms of difficulty. I play on Expert, and I guess maybe I should play on hardcoe or whatever the highest level is so I get one shot by traps and mages.
In any event, Blackreach while amazing to look at is a complete dud to play through.
Did you perchance summon the Dragon that's down there? Do any other exploring?
I mean, it's not wall-to-wall, endledd armies of enemies, but Blackreach was by far the largest dungeon I have ever played in. It had challenges, puzzles, and enemies at the worst times.
There doesn't
have to be hundreds or thousands of enemies to make it a challenge.
OP is is simply convinced that his personal play style should be what everyone should want in a game. Screw individuality.