[RELz] BOSS for New Vegas

Post » Fri Feb 18, 2011 6:46 pm

BETTER OBLIVION SORTING SOFTWARE for FALLOUT NEW VEGAS

A simple "one-click" program for users to quickly optimize and avoid detrimental conflicts in their oblivion mod load-order.

Features:
  • Correctly positions over 50 mods and counting.
  • Provides Wrye Flash Tag suggestions that are automatically applied by Wrye Flash.
  • Provides useful load order notes for many mods.
  • Displays the version number of mods when it is available.
  • Sorts mod files ghosted by Wrye Flash.
  • Is mostly right (most of the time)!
  • Is under constant development and improvement by a team of modders and Fallout experts.
Better Oblivion Sorting Software (BOSS) for Fallout New Vegas will reorder your mods to their correct positions (as listed in the masterlist.txt database file), putting any mods it doesn't recognize after them, in the same order as they were before BOSS was run.

BOSS is designed to assist in the installation and usage of mods and help mod users avoid serious conflicts. It is not a complete solution to load ordering issues, as there are far more mods out there than BOSS knows about. To properly place mods BOSS doesn't know about, a good working knowledge of New Vegas mod load ordering is still necessary, for which some research and documentation reading will go a long way.


REQUIREMENTS:

Windows (or Wine), Fallout New Vegas, and some mods.


DOWNLOADS:

http://www.newvegasnexus.com/downloads/file.php?id=35999

There are no official mirrors at this time.


INSTALLATION AND USE:

1. If you have Wrye Flash, make sure the "Lock Times" function is deactivated.

2. Unzip the BOSS.zip to your ..\Oblivion\Data folder, so that BOSS.exe is in the same folder as your mods.

3. Run the "BOSS - Update Masterlist.bat" file to get the latest masterlist from the Internet and sort your mods.

4. When running BOSS normally, do so from the BOSS.exe, but remember to run the "BOSS - Update Masterlist.bat" regularly to ensure you have a recent masterlist.

Once BOSS has finished running, the output will be displayed automatically. Read any notes, and make any relevant changes that are suggested by them. Wrye Flash will automatically import and apply Bash Tag suggestions from BOSS. Some Bash Tag suggestions can come with conditions and notes that require human intervention though, so read the suggestions makes thoroughly and adjust tags by hand in Wrye Flash if necessary.

You will need to reorder "unknown" mods by hand using FOMM or Wrye Flash.

You can update your masterlist to the latest version by running the "BOSS - Update Masterlist.bat" file. This will replace your copy with the latest available online, and then run BOSS as normal using the updated masterlist. If you have an edited masterlist, using this updater will cause you to lose all your edits.


UNINSTALLATION:

Delete BOSS.exe, "BOSS - Update Masterlist.bat", "BOSS - Undo Last Run.bat" and, if BOSS has been run, the BOSS folder in your ..\Oblivion\Data folder.


TROUBLESHOOTING:

Won't run: BOSS not extracted (unzipped) to ...\fallout new vegas\data but a sub-folder or the fallout new vegas folder.

All BOSS exe/bat files must share the same folder as your mods.

Check you have:
  • BOSS.exe
  • BOSS - Undo Last Run.bat (optional)
  • BOSS - Update Masterlist.bat (optional)
    in your ...\fallout new vegas\data folder.
    and

  • masterlist.txt (will be created if it doesn't exist if you run update (via batch file, cmd prompt or Wrye Flash)
  • userlist.txt (optional)
  • BOSS ReadMe.html (optional)
  • BOSS User Rules ReadMe.html (optional)
    in your ...\fallout new vegas\data\BOSS

    Won't change load order: OS is Vista and Fallout New Vegas is installed in Program Files.

    Temporarily deactivate UAC.

    Won't Change load order and generating a blank text file: OS is Windows 7:

    Give group or users name: BATCH controls of the Oblivion folder.

    Won't change load order: Wrye Flash's load order locking feature is enabled.

    Disable before changing load order.

    A text box flashes up but disappears.

    Run BOSS.bat not BOSS.exe


    FURTHER DETAILS:


    Command Line Arguments

    BOSS has a few command-line arguments. The syntax is:

    BOSS [--update | -u] [--help | -h] [--disable-version-parse | -V-] [--revert-level | -r] [level]

    -h, --help:

    This prints a short description of BOSS and some information on the function of the command line arguments.

    -u, --update:

    If this switch is used, BOSS will automatically update the local copy of the masterlist using the latest version on the Google Code repository, and then sort your mods. Since this replaces your current masterlist, don't run this if you have an edited copy and wish to keep the changes. The "BOSS - Update Masterlist.bat" runs BOSS with this switch.

    -V-, --disable-version-parse:

    Disables the parsing of each mod's description to extract the author's version information, so it is not printed alongside other data in the generated BOSSlog.html. This can be used if the version parsing is not working properly for some of your mods, and you wish to remove the version notes.

    -r level, --revert-level level:

    Sets BOSS to undo its changes by reverting back the number of levels given by level to the load order at that point. level can take values of 1 or 2. A value of 1 will restore the load order to that stored in modlist.txt. A value of 2 will restore the load order to that stored in modlist.old. If the modlist that you are reverting to does not exist, BOSS will cancel the undo and display an error message. The modlist files are not updated when BOSS is run with this parameter.


    BOSS Changes and Files

    The only changes BOSS makes to your Fallout New Vegas install are to re-date the .esp and .esm files in your Data folder, to create a BOSS folder there, and create a few text files in that BOSS folder. FalloutNV.esm is never touched, and all dates are derived from it.

    The text files that are used and created by BOSS are all found in the ..\fallout new vegas\data\BOSS folder, and they are:

  • masterlist.txt - This is the master list of mods that BOSS recognises, listing them in order and which includes notes attached to them. It is the most frequently updated component of BOSS, receiving updates almost every day.
  • BOSSlog.html - This log is where the output that BOSS generates and displays once the program ends is stored. It is replaced every time you run BOSS. You can view it in any web browser.
  • modlist.txt - This file contains the list of your mods in the order they were before you last ran BOSS, which can be used to undo changes to your load order.
  • modlist.old - This file contains the contents of your modlist.txt before you last ran BOSS, providing a second level of undo for load order changes.
  • userlist.txt - This file contains your custom rules to be implemented by the User Rules feature.


    Undoing Changes
    To undo the changes BOSS makes to your load order, you can use the included "BOSS - Undo Last Run.bat" file. The .bat file will, by default, revert to the load order before the last run of BOSS, as stored in modlist.txt. If you want to revert back to the load order before that, as stored in modlist.old, you will need to edit your "BOSS - Undo Last Run.bat" file:

    1. Right-click it and select "Edit" to open it up in Notepad.

    2. On the line containing "BOSS.exe -r 1", replace the 1 with a 2 to give "BOSS.exe -r 2".

    3. Then save the file and run it to revert your load order back two levels.


    Customizing How BOSS Works
    The best way that users can customize how BOSS works is by using the included User Rules feature. This feature allows you to define the positions of mods not in the masterlist, and to override the masterlist positions of mods, as well as edit the output messages of mods, and more. In addition, this is all done without editing the masterlist.txt, so when you update it using the built-in updater, your changes shall not be lost. All the information on the User Rules feature can be found in the "BOSS User Rules ReadMe.html" file.

    CONTRIBUTIONS AND HELP:

    Questions, suggestions, unrecognized mods and general discussion takes place HERE.

    User corrections to the masterlist are vital. Let us know what you know.

    Lists of unrecognized mods are welcome but the only way we can include them in the database in a timely way is if we get:
      1. The ESP/ESM file name(s) and
      2. A link to where the description, download or readme can be found to read or download.
      3. A brief description of each mod will also help. Feel free to make load order suggestions.



    UPDATES:

    Updates are published at the New Vegas Nexus BOSS page.

    For those not using the masterlist updater, the latest masterlist is always on the Google Code repository.

    Always make sure to use the latest release of the BOSS program, and the latest masterlist.


    CREDITS:

    Sources for the mod list and its order include: Agiel's Annotated Load Order; Fivefries load order; dev_akm's official expanded FCOM load order (FCOM 0.9.9); suggestions and instructions from Mart's Monster Mod, Better Cities, Open Cities and Open Better Cities developers; suggestions and instructions from many other modders; lots of advice and information from users. Some people have gone out of their way and provided continuing, expert and detailed help - thank you very much!

    Thanks go to Wrye for implementing the importing of BOSS's Bashed Patch tag suggestions into Wrye Bash.

    Thanks also go to the Beta Testing & anolysis Guild at TESAlliance and Surazal for testing and giving feedback on v1.6 prior to release.


    PROJECT MEMBERS

    BOSS since the middle of 2009 been a collaborative project on Google Code using the SVN version tracking and editing engine.

    Google Code Administrators:

  • Arthmoor
  • PacificMorrowind
  • Random007
  • WrinklyNinja


    Oblivion Masterlist Developers:

  • Alithelord
  • Arthmoor
  • PacificMorrowind
  • Random007
  • Riddling Lynx
  • Tokc/Tokc.D.K.
  • Vacuity
  • WrinklyNinja
  • ZiggyX


    Fallout 3 Masterlist Developers:

  • Alithelord
  • Arthmoor
  • jacksonleist
  • Mosanger
  • PacificMorrowind
  • Valda


    Fallout New Vegas Masterlist Developers:

  • jacksonleist



Most project members can be contacted on the Bethesda Game Studios Oblivion, FO3, and New Vegas modding forum. Most can also be contacted on New Vegas Nexus.


LICENSE:

Better Oblivion Sorting Software and periodic updates are distributed under the http://creativecommons.org/licenses/by-nc-nd/3.0 copyright license, some rights reserved, 2009-2010. Copyright is owned wholly by the Better Oblivion Sorting Software development team (see list of project members).
  • BOSS may be copied and distributed freely as long as it is not changed and includes all the original files including this documentation.
  • Commercial use of this software or masterlist.txt file is not permitted without permission.
  • Publishing derivations and customisations of the program or masterlist.txt file is not permitted without permission. Ask first.


QUICK LINKS:

http://www.newvegasnexus.com/downloads/file.php?id=35999

Topic on Bethesda Game Studios Fallout New Vegas modding forum

Due to a 200 maximum post limit, a new "official" thread is created periodically (with the end of one thread providing a link to the next) so the link provided may refer to an old thread by the time you read this. Just navigate your way through to the latest thread to post a message.

You must register for free to post messages.

Documentation updated October 31th 2010

User avatar
alicia hillier
 
Posts: 3387
Joined: Tue Feb 06, 2007 2:57 am

Post » Sat Feb 19, 2011 5:54 am

:celebration:

Thanks for the quick update.
User avatar
Jessica Thomson
 
Posts: 3337
Joined: Fri Jul 21, 2006 5:10 am

Post » Fri Feb 18, 2011 5:42 pm

Well, I seem to have run into a couple of problems.

I placed all the files in the right location (steamappps\fallout new vegas\data) and ran BOSS - Update Masterlist.bat, but upon running that, BOSS just crashed.

Seeing as I couldn't update the masterlist that way, I did so via SVN from your google code page and placed the masterlist for Fallout New Vegas in the same directory I installed BOSS to. I run BOSS.exe like the instructions here tell me to (which is weird because I'm used to running BOSS.bat unless my version for Oblivion is old now), but it says that BOSS cannot read the masterlist.

So, any help?


EDIT: Nevermind. I was apparently supposed to install the masterlist to data\BOSS, which I did not know until I checked the troubleshooting section of the readme. Works fine now, except for the first problem I mentioned above.

Also, could you add these to the masterlist?

Unknown mod file: Better Binoculars.esp Unknown mod file: Slightly More hardcoe hardcoe Mode.esp Unknown mod file: LFox Bottle That Water.esp Unknown mod file: EnergyWeaponDeNerf.esp Unknown mod file: enclaveradio.esp Unknown mod file: Fellout.esp

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Sandeep Khatkar
 
Posts: 3364
Joined: Wed Jul 18, 2007 11:02 am

Post » Sat Feb 19, 2011 9:44 am

Same here, masterlist update also crashes.
I got Win 7 64 bit Ultimate, maybe that's why it's crashing?
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Samantha Pattison
 
Posts: 3407
Joined: Sat Oct 28, 2006 8:19 pm

Post » Fri Feb 18, 2011 9:12 pm

I've reported the problem to the team. I've re-uploaded the mod with a masterlist included so you can use it without having to get the list from the source. And Rahu X please include links to the mods you post so I can download them and anolyze where they should be.
User avatar
Rex Help
 
Posts: 3380
Joined: Mon Jun 18, 2007 6:52 pm

Post » Sat Feb 19, 2011 7:41 am

And Rahu X please include links to the mods you post so I can download them and anolyze where they should be.

Sure thing.

http://www.newvegasnexus.com/downloads/file.php?id=34715
http://www.newvegasnexus.com/downloads/file.php?id=34741
http://www.newvegasnexus.com/downloads/file.php?id=34840
http://www.newvegasnexus.com/downloads/file.php?id=35240
http://www.newvegasnexus.com/downloads/file.php?id=35889
http://www.newvegasnexus.com/downloads/file.php?id=34888
User avatar
Lyd
 
Posts: 3335
Joined: Sat Aug 26, 2006 2:56 pm

Post » Sat Feb 19, 2011 1:05 am

Turns out it only crashed when trying to retrieve the masterlist. Doing it manually with TortoiseSVN worked fine.

EDIT: Plenty of unrecognized mods.

All mod names are a link to their respective download pages.

Unrecogised Mod Files

Reorder these by hand using your favourite mod ordering utility.

http://newvegasnexus.com/downloads/file.php?id=34707

http://newvegasnexus.com/downloads/file.php?id=34723

http://newvegasnexus.com/downloads/file.php?id=34901

http://newvegasnexus.com/downloads/file.php?id=34794

http://newvegasnexus.com/downloads/file.php?id=35110

http://newvegasnexus.com/downloads/file.php?id=35330

http://newvegasnexus.com/downloads/file.php?id=35135

Unknown mod file: MergedPatch.esp (this one's just a merged patch made using FNVEdit)
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Johnny
 
Posts: 3390
Joined: Fri Jul 06, 2007 11:32 am

Post » Fri Feb 18, 2011 7:37 pm

is there an URL for where we can get the masterlist manualy?

the place where the updater should send us to for updating, crashing when i do update on my Win 7 x64
User avatar
Astargoth Rockin' Design
 
Posts: 3450
Joined: Mon Apr 02, 2007 2:51 pm

Post » Sat Feb 19, 2011 1:12 am

is there an URL for where we can get the masterlist manualy?

the place where the updater should send us to for updating, crashing when i do update on my Win 7 x64

If you have tortoiseSVN or another SVN tool, you can point it at http://better-oblivion-sorting-software.googlecode.com/svn/boss-fallout-nv

How to configure an SVN is an entirely different matter, but the SVN program will update the masterlist for you.
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Cathrin Hummel
 
Posts: 3399
Joined: Mon Apr 16, 2007 7:16 pm

Post » Sat Feb 19, 2011 2:42 am

found it myself by digging alittle on the link from post above me
Did not understand how to use the other, so here is link direcly to masterlist.txt :

http://better-oblivion-sorting-software.googlecode.com/svn/data/boss-fallout-nv/masterlist.txt

Edit:

File is dated: Revision: 1710 $, $Date: 2010-10-21

is this the latest one ?
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Verity Hurding
 
Posts: 3455
Joined: Sat Jul 22, 2006 1:29 pm

Post » Fri Feb 18, 2011 5:22 pm

lol i feel like such a noob but how do i make a txt file??? i would really like to get this updated so i can run it through wrye
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Jennie Skeletons
 
Posts: 3452
Joined: Wed Jun 21, 2006 8:21 am

Post » Sat Feb 19, 2011 8:05 am

Can rightclick my link and save the file, put it in your Data folder (and BOSS folder)

I put it in both cause not sure where it wants it so putted it both, no harms there.
Then activate BOSS.exe

so many unreconized addons that i dosent help much
Better sorting it yourself through mod manager.
User avatar
m Gardner
 
Posts: 3510
Joined: Sun Jun 03, 2007 8:08 pm

Post » Sat Feb 19, 2011 6:45 am

As I am a jerk that likes to randomly rename my mods, and have little experience with BOSS, I am wondering if there's a policy regarding older, unsupported versions. I would prefer, I think, to have BOSS throw up a "no idea what this is" flag on anything I rename to prompt users to go out and grab the newer version.
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Big Homie
 
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Joined: Sun Sep 16, 2007 3:31 pm

Post » Sat Feb 19, 2011 7:36 am

The masterlist update feature is not working. You can manually update the masterlist as with older versions of BOSS. The masterlist should be in /fallout new vegas/data/BOSS/

Please post your unknown plugins with links. I added yours ineedbettername.

Edit: Yes Kobu we can do that. Let us know when a plugin of yours is outdated and we will add a warning informing the user that its old.
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Dan Scott
 
Posts: 3373
Joined: Sun Nov 11, 2007 3:45 am

Post » Sat Feb 19, 2011 3:52 am

@ Kobu: Regarding renaming your mods: It's a bad thing to do, and can possibly screw things up, as variables point to things that don't exist and things point to variables that don't exist, etc. which can cause bugs. To avoid problems, I'd recommend you don't rename a mod once you've released it.

I was actually posting here to say that the problem with the masterlist updater has been fixed. You don't need to download anything new, just delete your current masterlist and run the updater again to get the most recent masterlist correctly.
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Marcus Jordan
 
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Post » Fri Feb 18, 2011 9:06 pm

@ Kobu: Regarding renaming your mods: It's a bad thing to do, and can possibly screw things up, as variables point to things that don't exist and things point to variables that don't exist, etc. which can cause bugs. To avoid problems, I'd recommend you don't rename a mod once you've released it.


Dude.
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Nienna garcia
 
Posts: 3407
Joined: Wed Apr 25, 2007 3:23 am

Post » Fri Feb 18, 2011 9:13 pm

Hello,

I have updated the masterlist using the file as stated in the readme etc, but it is missing many of my installed mods. Is it possible to investigate the following and add them to the list:


Thank you.




Recognised And Re-ordered Mod Files
FalloutNV.esm

Note: Masterlist Revision: 1795
DarNifiedUINV.esp

PerkEveryLevel.esp

LFox Bottle That Water.esp

T3T_MiscItemIconsNV.esp
Bashed Patch tag suggestion: {{BASH: Graphics}}


Unrecogised Mod Files
Reorder these by hand using your favourite mod ordering utility.

Unknown mod file: FreeplayafterMQNVv1_6.esp

Unknown mod file: Animated Prostitution.esp

Unknown mod file: BzBody.esp

Unknown mod file: RMPipboy.esp

Unknown mod file: Centered 3rd Person Camera - Unraised.esp

Unknown mod file: Faster Runing.esp

Unknown mod file: PipBoyLightx2.esp

Unknown mod file: populatedcasino.esp

Unknown mod file: JeyebotCompanion.esp

Unknown mod file: CONELRAD 640-1240.esp

Unknown mod file: PortableCampsite.esp

Unknown mod file: VT08RangerGear.esp

Unknown mod file: Desert_Scorpion.esp

Unknown mod file: KDS Wearable Backpacks.esp

Unknown mod file: JRougeRangerCoats4Free.esp

Unknown mod file: AbandonedShack.esp

Unknown mod file: NVHomestedCompanionEdit.esp

Unknown mod file: AllCompanionsEssential.esp

Unknown mod file: QBackPackNV.esp

Unknown mod file: My Goodsprings Home.esp

Unknown mod file: NCR Outpost.esp

Unknown mod file: GSPH.esp

Unknown mod file: vegassuburbshome.esp

Unknown mod file: GunRunnersixpandedV3.3.esp

Unknown mod file: McFlyFarm.esp

Unknown mod file: Goodspring Playerhome V1_1.esp

Unknown mod file: Goodsprings Improvment1.2.esp

Unknown mod file: NVHomestead.esp

Unknown mod file: Companion Sandbox Mode.esp

Unknown mod file: no-faction-warning.esp

Unknown mod file: Goodsprings Filler.esp

Unknown mod file: Jimbos Bunker En.esp

Unknown mod file: FNV - ShopHome.esp

Unknown mod file: A Home in the Mountains.esp

Unknown mod file: BONsQuarryJunctionRefuge-cave.esp

Unknown mod file: GoodSprings Home.esp

Unknown mod file: SecretHideout-v1.21.esp

Unknown mod file: S&W Doc Mitchell.esp

User avatar
lacy lake
 
Posts: 3450
Joined: Sun Dec 31, 2006 12:13 am

Post » Sat Feb 19, 2011 5:45 am

yay it works now!!!!!!! but wrye flash does not update and i have lock times disabled.
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kristy dunn
 
Posts: 3410
Joined: Thu Mar 01, 2007 2:08 am

Post » Fri Feb 18, 2011 11:16 pm

Do you have sort by load order selected in Flash ?
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Michael Russ
 
Posts: 3380
Joined: Thu Jul 05, 2007 3:33 am

Post » Fri Feb 18, 2011 8:01 pm

......... :facepalm: ...... i do now thank you i totally forgot about that :goodjob:
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Siobhan Wallis-McRobert
 
Posts: 3449
Joined: Fri Dec 08, 2006 4:09 pm

Post » Sat Feb 19, 2011 5:54 am

jmcgrath: I added those of your plugins I am familiar with, but I do not know where to place the rest. Please provide links to the pages for each missing plugins so I can anolyze where they should be.
User avatar
-__^
 
Posts: 3420
Joined: Mon Nov 20, 2006 4:48 pm

Post » Fri Feb 18, 2011 9:07 pm

edited and re-quoted below... wasn't able to edit post earlier /shrug but now I can
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Maria Leon
 
Posts: 3413
Joined: Tue Aug 14, 2007 12:39 am

Post » Fri Feb 18, 2011 8:14 pm

C`mon guys,when posting your unknowns,how about taking the trouble to provide a link so Space Oden69 can actually find the mods involved.Many esm/esp`s are named differently to the actual name of the mod and just taking some time to provide links will speed the process up greatly.
User avatar
Your Mum
 
Posts: 3434
Joined: Sun Jun 25, 2006 6:23 pm

Post » Sat Feb 19, 2011 4:50 am

Unrecogised Mod Files

Reorder these by hand using your favourite mod ordering utility.

Unknown mod file: 1st Recon Ranger Gear.esp http://newvegasnexus.com/downloads/file.php?id=35357

Unknown mod file: ASG.esp http://newvegasnexus.com/downloads/file.php?id=35770

Unknown mod file: Better Binoculars High.esp http://newvegasnexus.com/downloads/file.php?id=34715

Unknown mod file: Boone0.2.esp http://newvegasnexus.com/downloads/file.php?id=35393

Unknown mod file: dD - Enhanced Blood Main NV.esp http://newvegasnexus.com/downloads/file.php?id=34917

Unknown mod file: Desert Armor.esp http://newvegasnexus.com/downloads/file.php?id=35176

Unknown mod file: DWM4A1.esp http://newvegasnexus.com/downloads/file.php?id=35885

Unknown mod file: Military Explansion Program.esp http://newvegasnexus.com/downloads/file.php?id=35197

Unknown mod file: Moddable Unique Weps.esp http://newvegasnexus.com/downloads/file.php?id=35009

Unknown mod file: Mossberg590.esp http://newvegasnexus.com/downloads/file.php?id=36123

Unknown mod file: NEVECbodysuit.esp http://newvegasnexus.com/downloads/file.php?id=35528

Unknown mod file: NewStripMapMarkers.esp http://newvegasnexus.com/downloads/file.php?id=35467

Unknown mod file: Oblivion Conversions Merged.esp http://newvegasnexus.com/downloads/file.php?id=35698

Unknown mod file: populatedcasino.esp http://newvegasnexus.com/downloads/file.php?id=35369

Unknown mod file: QSondraOutfits.esp http://newvegasnexus.com/downloads/file.php?id=35840

Unknown mod file: R.A.C.E. Station.esp (cannot find it anymore) ??

Unknown mod file: Raul - Danny Trejo.esp http://newvegasnexus.com/downloads/file.php?id=35494

Unknown mod file: Realistic_Repair_v062.esp http://newvegasnexus.com/downloads/file.php?id=34898

Unknown mod file: SAW M249.esp http://newvegasnexus.com/downloads/file.php?id=36046

Unknown mod file: Sorter - Combined - Aid Crafting.esp http://newvegasnexus.com/downloads/file.php?id=34950&navtag=file/images.php?id=34950&tab=3

Unknown mod file: Centered 3rd Person Camera.esp http://newvegasnexus.com/downloads/file.php?id=34744

Unknown mod file: Further3rdPersonCamera.esp (I don't use anymore since above mod does it for me now)

Unknown mod file: GoodspringsHome.esp http://newvegasnexus.com/downloads/file.php?id=34748

Unknown mod file: Holster.esp http://newvegasnexus.com/downloads/file.php?id=34854

Unknown mod file: Improved Sound FX.esp http://newvegasnexus.com/downloads/file.php?id=35293

Unknown mod file: Lings.esm http://newvegasnexus.com/downloads/file.php?id=35352

Unknown mod file: UnlimitedCompanions.esp http://newvegasnexus.com/downloads/file.php?id=34870

Unknown mod file: xCALIBRuniverse_ImpulsePurchasePack.esp http://newvegasnexus.com/downloads/file.php?id=35160

Unknown mod file: xCALIBRuniverse_mo'guns.esp http://newvegasnexus.com/downloads/file.php?id=35160

Unknown mod file: Tactical Weapon Pack.esp http://newvegasnexus.com/downloads/file.php?id=35165

Unknown mod file: RMPipboy.esp http://newvegasnexus.com/downloads/file.php?id=35557

Unknown mod file: OCD-Cass outfits.esp http://newvegasnexus.com/downloads/file.php?id=36264

User avatar
Mrs shelly Sugarplum
 
Posts: 3440
Joined: Thu Jun 15, 2006 2:16 am

Post » Fri Feb 18, 2011 11:28 pm

edit: ninja'd. Thanks for the links I'll add all your plugins.
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Jack Bryan
 
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Joined: Wed May 16, 2007 2:31 am

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