» Fri Jun 08, 2012 10:29 am
I feel that Acrobatics, Athletics, and Climbing are very cool features, but also that they shouldn't be skills. If TES VI implemented another Acrobatics skill, for example, the associated perk tree would be kind of lame. Water jumping in Oblivion was cool, but not terribly useful, and the skill itself was more useful for surviving falls than actually getting to new places. Making something a skill requires a full 10-100 gradient of ability as the level increases, as well as relevant perks that are useful enough to warrant purchasing.
However, it would be nice to have these abilities, so I think that a better way to implement them would be to bring back Attributes in some form (not like Oblivion though) and make your climbing/jumping/running abilities derived from relevant attributes. That would allow players to have different jump heights and whatnot, while avoiding the problem of useless perks. Additionally, not having them as outright skills that could potentially be focused on, the developers could get away with not having as much content specifically made for Acrobats and the like; personally, I'm OK with that because such content would basically be restricted to long jumps and steep falls.
The only issue is that there would probably have to be some derived characteristic from every attribute, which could have some pretty lame results, but I have faith in Bethesda.