Brink as a W W 2

Post » Fri May 27, 2011 7:07 pm

Hi there everyone on Brink forums, i have been pondering this thought for many months, well it first entered my mind after so many game titles and what features were obviously missing, missing well according to myself. So moving right along, when i first read up on Brink and then followed various news regarding the game physics and then reviewing the various trailers did it hit me like lighting. This would be seriously insane if it was modded into a game war style.

So the poll now has become part of the global gaming internet world, i hope you take the time to click and post your thoughts.


Peace.

: - )
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Michelle davies
 
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Post » Sat May 28, 2011 5:04 am

You mean, mod the game into looking like its from world war 2?
Then, HELL NO! Atleast not for me.
I`m sick of all the ww2 shi- its 2010 for god sake.
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Dalton Greynolds
 
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Post » Sat May 28, 2011 10:10 am

I would tend to agree. I like the game's artstyle enough that I would never want to do a mod simply for cosmetic differences. As for WW2 map and level designs, I doubt many modders will be willing to spend the time developing maps that SD has. They have designed every detail of every map with SMART and gameplay in mind.
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K J S
 
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Post » Sat May 28, 2011 7:49 am

I wouldn't underestimate the amount of modders out there who have done far more than the publishers were geared to do, all it takes is a group of freelancers without the incentive of financial reward but simply because they enjoy A) The Game , B) Enhance their skill at level design, C) Are hardcoe gamers who would like to push it to the next level and D) A sold portfolio if and when they apply for a position at which ever publisher they seek employment.
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Brian LeHury
 
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Post » Sat May 28, 2011 3:44 am

Well, the only maps I can think of that were made by the community and turned out really good are the various popular CS maps. And, to my understanding, the only reason they turned out so well was the fact that they were in fact tweaked for years by the community as a whole, which served to function as alpha testing. No matter how dedicated the modder is to making things perfect, it takes countless hours to tweak games like this to perfection.

Only way i could see it happening is if a situation like CS happens where the whole community works together to alter the maps after hundreds or thousands of hours playing. And if this were to happen, I wouldn't really care about the theme so much as having a really epic map.
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Harry Hearing
 
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Post » Fri May 27, 2011 7:20 pm

Well, the only maps I can think of that were made by the community and turned out really good are the various popular CS maps. And, to my understanding, the only reason they turned out so well was the fact that they were in fact tweaked for years by the community as a whole, which served to function as alpha testing. No matter how dedicated the modder is to making things perfect, it takes countless hours to tweak games like this to perfection.

Only way i could see it happening is if a situation like CS happens where the whole community works together to alter the maps after hundreds or thousands of hours playing. And if this were to happen, I wouldn't really care about the theme so much as having a really epic map.



Indeed CS was modded but it wasn't the only game that was modded. For example take a look at Enemy Territory, with tens thousands of followers and after 5 years and still going. Custom maps were created, various mods were also created , ie Pro, Jyamod, Pub, NQ, even when Punk Buster was not in a mood or for what ever reasons they chose not to expand on various exploits within the game, the community itself moved into overdrive to achieve a cleaner level of gaming. At the moment, slac is the promising side to et, as its anti cheat system is in the wood works and being applied through various game serves and client side. But as you pointed out, ultimately its upto the community itself to pull together. I am confident this could very well follow down that very same path. What has also captured the heart of the gaming community is that server files are being released, thus allowing maximum online game interaction. This in my opinion is what makes and breaks a game. Don't confuse gamers as if they are non thinking entities, remember, there are thousands and thousands of clans out there, others are small and others are very big. So it really does not take that much to swing a vote of confidence from one side to the other. Obviously the devs of Brink realized this and is and was applauded throughout many gaming communities.
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Emily abigail Villarreal
 
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Post » Sat May 28, 2011 4:59 am

Very good arguments, but back to your original topic, I'm not especially attracted to WW2 theme maps, or any other theme. I like Brinks artstyle on its own, but I would be a fan of any map that got enough support to be improved upon like we were talking about, regardless of how it looks. How a map flows is all that really matters to me when it comes to user made maps.
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Mrs Pooh
 
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Post » Fri May 27, 2011 8:47 pm

Very good arguments, but back to your original topic, I'm not especially attracted to WW2 theme maps, or any other theme. I like Brinks artstyle on its own, but I would be a fan of any map that got enough support to be improved upon like we were talking about, regardless of how it looks. How a map flows is all that really matters to me when it comes to user made maps.



Yes couldn't agree with you more.
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Rob
 
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Post » Sat May 28, 2011 9:45 am

Well, translating the whole WW2 theme into the art style of BRINK could become quite different than all the more or less super realistic WW2 stuff. And I mean different as in good.
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Nick Swan
 
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Post » Sat May 28, 2011 7:59 am

Idk Brink seems pretty kool as a near future games and make a WW2 map would seem odd but as long as the map is great i would really care and as for weapon mods/skins i could really care less i love most of the WW2 weapons so it wouldnt bother me at all.
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Benji
 
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Post » Fri May 27, 2011 9:12 pm

Just to give you guys some idea how a BRINK WW2 mod could look like:

Other than the typical WW2 games it would not be Fascists vs Allies, but rather Fascists vs Rebels. Other settings would most likely destroy the sketchily spirit of BRINK. Of course, a mod like this would always destroy the more detailed idea of BRINK, having two groups fighting each other, while none of them can be blamed for doing something entirely wrong.

Still, I think a BRINK mod would really create a different WW2 experience than normal WW2 games do. It would be a rather comedic approach to the whole thing, like http://www.youtube.com/watch?v=Z4UhJpviVYg by Chaplin.
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mollypop
 
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Post » Sat May 28, 2011 8:08 am

Several years ago Penny Arcade made fun of the number of WW2 games on the market - little did they know how much worse things would get :)


I think SMART would look pretty weird when combined with a mid-twentieth century setting. If a modding group wants to attempt it I wish them luck but I don't have any interest in a mod like this.
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Annick Charron
 
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Post » Fri May 27, 2011 8:30 pm

As much fun as killing Nazi's is I will have to say no for most of the reasons already listed.
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chinadoll
 
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Post » Sat May 28, 2011 9:42 am

nothing personal, i think this is a terrible idea. if you like war games, go play modern warfare. i love the art work on Brink and LOVE the "apocalyptic" setting.

if it makes ya feel better about it, think of it as WW3. :D
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Emmanuel Morales
 
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Post » Sat May 28, 2011 3:29 am

If you mean World War 2, no, just...no.
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Noraima Vega
 
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Post » Sat May 28, 2011 8:33 am

No. Brink takes place in the aftermath of a terrible catastrophe, which was the flooding of the world. Since refuges have filled up every nook and cranny of the Ark, war has broken out. I really don't see how Brink's future setting would be comparable to WW2, thus creating a mod for it really wouldn't be good.
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james tait
 
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Post » Fri May 27, 2011 9:18 pm

No. Brink takes place in the aftermath of a terrible catastrophe, which was the flooding of the world. Since refuges have filled up every nook and cranny of the Ark, war has broken out. I really don't see how Brink's future setting would be comparable to WW2, thus creating a mod for it really wouldn't be good.

Mods don't always make sense, and they don't have to. Counterstrike was a mod for Half Life, a situation where the mod has no relevance to the original game, nor any story of its own. I don't actively support this specific idea, but I don't see why "not relevant" is an argument against it.
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Marion Geneste
 
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Post » Sat May 28, 2011 12:29 am

i miss

[x] No

in the checking options <_<
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Charlie Ramsden
 
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Post » Sat May 28, 2011 7:09 am

Mods don't always make sense, and they don't have to. Counterstrike was a mod for Half Life, a situation where the mod has no relevance to the original game, nor any story of its own. I don't actively support this specific idea, but I don't see why "not relevant" is an argument against it.


I do understand this, and it is a valid point, except it just doesn't sound like a mod would work. They could change the setting to WW2, they could alter the classes and the guns to fit the time period. They could change almost everything and make a mod. There are quite a bit of games that were created through modding, so allow me to elaborate a little further on my argument.

Brink's setting is a post-apocalyptic world which surviving members of the human race are taking refuge on what was supposed to be a utopia. The Security officers are just trying to keep down the Resistance for the good of the civilians on the Ark. The Resistance are trying to fight for equal rights for refuges. The point is, each side has valid reasons to fight, and both are being the good and bad guys in the situation. WW2 is different. WW2 is used quite a lot in games, to the point where it is maddening. So they would probably want to have some kind of relevance is terms of gameplay, which I don't think would work.
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OJY
 
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Post » Fri May 27, 2011 10:01 pm

WW2 has been done to death. If you're going to mod Brink, and by all means please do, why not try for something more imaginative?
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louise fortin
 
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Post » Fri May 27, 2011 7:30 pm

NO just no
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Agnieszka Bak
 
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Post » Fri May 27, 2011 9:00 pm

WW2 has been done to death. If you're going to mod Brink, and by all means please do, why not try for something more imaginative?


Because that would require imagination to begin with?
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Sarah Edmunds
 
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Post » Sat May 28, 2011 8:13 am

Well, what else "imaginative" could you get out of BRINK than a "medieval"-mod with basicly the same setting, but without guns?
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Julie Serebrekoff
 
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Post » Sat May 28, 2011 9:54 am

Mods don't always make sense, and they don't have to. Counterstrike was a mod for Half Life, a situation where the mod has no relevance to the original game, nor any story of its own. I don't actively support this specific idea, but I don't see why "not relevant" is an argument against it.



Indeed many people seem to forget, then again, many people play it comment on it and move onto a new release, its those with some insight and imagination that create mods that then either become a huge hit or simply live on the edge of internet gaming.
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Veronica Martinez
 
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Post » Sat May 28, 2011 7:46 am

HELL NO!

i'd much rather see some never done before mods like:

- 007 vs. evil empire (i'm sure u could tweak it that way, especially with single,coop, MP - tho balancing might be an ass on this one)
- CS (not very new but i'm sure it'll look awesome in this kinda style)
- paintball (surely one option to finally create a decent looking version with brink)
- american gladiators (does anyone remeber the game with the tennis ball cannons, THAT ONE, plus joust and such)

whaddayathink!?
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barbara belmonte
 
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