» Wed Jun 20, 2012 12:24 am
So... Strange. I seem to have discovered that when the player is a good distance away, the dragon walks and animates properly. Have no clue why this is.
Edit: Also discovered that the Dragon is indeed in his Flight State 0, meaning NOT FLYING, so his flight state isn't screwing up the animation. I have no clue what gives. If anybody has even the slightist bit of an idea, please let me know, this is crucial for my mod, and I'm on a decently tight schedule. Any ideas of things to try would be helpful.
Things I've already tried:
Tweaking Combat Style to Exclude any type of flying or perching attacks. (Failed. Same animation issue)
Using a Spell to ground the Dragon as opposed to the SetAllowFlying() function. (Failed. Same animation issue.)
Getting away from the Dragon (Somewhat successful. Apparently outside of a certain range the dragon walks and animates properly. This includes outside of combat.)