1. I'm sure this has to be a bug, but why oh why am I getting negative karma when I steal from raiders, dead powder gangers? I get good karma for killing the guy, but bad karma if I take his stuff? Karma is being a bit of a jerk here I think. The name of the wasteland is survival, no one 'alive' is around for a mile or so, so why do I get a karma hits for taking this guys purified water, who is now dead and no longer needs water?
2. The invincable ghoul syndrome, I ran into this little bug over in Camplight, the ghoul has learned how to phase shift out of reality and bullets pass right through him, he is mostly rooted to the ground and can occasional, displace himself and move about 10 feet from time to time and hit you if you are within melee range but again you can not shot him, even in vats the bullet goes right through him as if he wasn't there, This also screwed up a quest making an item he carries unable to be obtained without the use of the console to /kill him, and then you lose the achievements cause its "Cheating"
3. a minor bug with the grey ranger hat clipping in the front on the left and right showing the players hair in two small spots, not a huge bug but still pretty annoying and one that should of been noticed and fixed before released.
4. The permenant club foot. Some reason after I got into a fight with some golden geckos, I got all patched up and my character was still limping around like his foot was missing or something, at first I thought Oh No that Gecko bite off my foot and now i'm a permenant cripple, but I had no negative effect or perk to go with it, and after a search on the forums, and reloading an autosave I began to walk normal so it must be a bug, Lucky for those geckos, I was ready to kill every single one of them out of revenge for my foot.
5. Trait Wild Wasteland, this really shouldn't be a trait you pick at the begining of the game, it should just be a game option and not force the player to choose it over other trais just to see some of the funny easter eggs in the game, it hasn't changed or altered the game in any way like one of the other traits would have.
6. Nipton, while exploring this lovely and welcoming city with its happy and open armed people, (the legion). I proceeded to explore houses before talking with the nice people, upon entering a small house on the nw corner and trying on an ncr outfit inside the house, then taking it off before leaving the house, I somehow became an enemy of the legion even though I was not wearing ncr armor, so somehow the effect was still on me even after removing the armor and leaving the house. This broke the whole quest chain for the Legion and required loading an older saved game to fix.
7. repeative crashing while trying to add a scope or extended magazine to a varmit rifle, it let me add the silencer no problem, but everytime I tried adding either of the other two it would crash me out to desktop and say the game has experienced an error and needed to close, I tried selling the rifle, buying it back, tried on another rifle. put the silencer on one rifle, fixed it with another rifle then tried putting the scope and magazine on that rifle, just kept crashing to desktop. Not sure why but some reason it finally let me add all three to the rifle all happy go lucky. I have added them before with no problems, this time was just a little odd. about 8 or 9 crashes in total trying to get it to work.
8. caravan cards, Not sure if this is broken or just lacking an explination of how to use them. ONE time, just one time it let me use singular cards I had in my inventory into my deck, I am not sure how. but when I stopped playing the card game and checked my inventory I no longer had the individual cards spamming my inventory and when I went back into the card game they were still there in my deck, Now before and since that one time, they just sit in my inventory and refuse to be acknowledged as part of my deck at all. So maybe them being added to my deck was the bug.
9. This is in my opinon a bug but all the alchohal in the game, whiskey, vodka, scotch adds thirst, and makes you more thirsty. Sure in the long run it can make you more thirsty drinking a beer on a hot day, but it also quenches you're thirst at the time being. So perhaps whiskey should be H20 -31, instead of +31, you still get the +1 to cha and str and -1 to int, but its still contains a good amount of water and drinking it shouldn't immedietly make you more thirsty.
When I drink a beer I dont go Oh god I am so thirsty now I need some water, it quenches my thirst at the time, some people seem to be able to make a living off drinking hard liquor why can't my character? Perhaps it can just do -20 to h20 while norml water does -65. that seems fair to me. Along with alchohal things like nuka-cola and other non water drinks ADD to h20. nukacola adds 10, so in the grand scheme of drinking nuka cola is you drink so much it absorb all the water in your body till you prune up like a dried husk and fall over dead? Not very realistic for a game that set out to be realistic, everything else on very hard+hardcoe as been pretty good.
10. The skill required for basic cooking items, It shouldn't take 25 to 30 skill in survival to grill a slab of dog or gecko over a fire, thats about all I have to say about that. cave-men figured out how to burn flesh before eating it before thier was even the concept of toilet paper. So 15 survival skill means I'm too stupid to know how to burn dog meat on an open fire, but somehow i'm smart enough to cut it off the dog I shot and skin it for a pelt.
I'll be adding more as I find them.
