Ed-E Bugs...are they slated to be fixed?

Post » Mon Mar 14, 2011 10:11 pm

Tested in 4 New charachter playthroughs...

It seems there are three major bugs with Ed-E ... and I've not seen any response that looks like its official from the developers as to a fix being forthcoming.

1. During Ed-E's upgrade quest, when you get to the step in the quest that requires Ed-E to be taken for a couple days, you want to have taken anything out of its inventory that you dont want to loose.
When Ed-E returns, those items will not be in the new/upgraded Eyebot's inventory.

That may or may not be a bug.

2. Ed-E will be attacked by general population if you have stored food type resources its inventory.

2. If you leave Ed-E waiting someplace for 7 game days, Ed-E will return to the location you recruited it at (Primm, John Nash's shop/home), as do all companions to their respective "home".
When you go to get Ed-E to travel with you again, Ed-Eeeeeeee nooooo don't shoot John... Yes, Ed-E is now a hostile. I tested this carefully, and it occurs even if Ed-E has an empty inventory.

Obsidian/Bethesda....will these be fixed anytime soon?
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Racheal Robertson
 
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Post » Mon Mar 14, 2011 8:11 pm

can someone please reply to this if you know anything regarding these issues? please?
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Greg Swan
 
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Post » Mon Mar 14, 2011 5:44 pm

I have an issue, it's also common, were ED-E disappears and doesn't show up on your map. Yet you still have his perk and cannot recruit Rex or Arcade. Soembody said that if ED-E dies this happens, but my ED-E didn't die, I cleared out an entire cave with him waiting, went to the exit, saw him there, told him to follow, he did, one or two fast travels later, he was gone.
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Dina Boudreau
 
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Post » Mon Mar 14, 2011 4:27 pm

its funny how the ED-E glitch is the biggest problem but i havent seen an answer about if and or when it will be fixed
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Angela
 
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Post » Tue Mar 15, 2011 2:11 am

its funny how the ED-E glitch is the biggest problem but i havent seen an answer about if and or when it will be fixed


Yep...

It kinda sux that there is so little feedback, interactive or otherwise, from the develpers. Most companies do have at least some weekly notes or comments on issues or direction...
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Jacob Phillips
 
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Post » Mon Mar 14, 2011 3:11 pm

Yep...

It kinda sux that there is so little feedback, interactive or otherwise, from the developers. Most companies do have at least some weekly notes or comments on issues or direction...


Agreed. Some post saying "search the forums", or 'do not spam'. While I don't agree with spamming, topics like this SHOULD be in my opinion... You'd think seeing dozen's of posts per week would grab someone's attention... Sadly i haven't seen any dev posts about this either... :-(
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noa zarfati
 
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Post » Tue Mar 15, 2011 2:41 am

Tested in 4 New charachter playthroughs...

It seems there are three major bugs with Ed-E ... and I've not seen any response that looks like its official from the developers as to a fix being forthcoming.
...

Obsidian/Bethesda....will these be fixed anytime soon?



Add to this: When I use Ed-E and Mistakenly take off faction armor, I get the Pop up that states that I am no longer wearing faction armor. I press X to get rid of this popup. But lo, instead I give Ed-E another piece of armor. After fiddling around, I finally figure it out, and go to Ed-E to get my armor back. While the faction armor is there, the other armor has mysteriously disappeared. Wha?
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Ian White
 
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Post » Tue Mar 15, 2011 4:54 am

I have a feeling they are done patching this for PS3.....
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Chris Jones
 
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