building rotated

Post » Thu May 31, 2012 2:40 pm

Hi,
I'm wondering what to do about a glitch with my game. The Honningbrew Meadery is not positioned correctly (rotated 90 degrees) and cannot be entered without using the "coc HonningbrewMeadery0x" command. I can't locate any specific mod that would be responsible for this. I haven't installed any mods that add buildings, but mostly texture replacements and gameplay tweaks. I was able to finish the Dampened Spirits quest using the console command but would like to know why the problem occured and if there a way to reset a particular building to fix the situaiton.
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Alister Scott
 
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Post » Thu May 31, 2012 1:12 pm

That sounds precisely like a dirty mod to me. Even if you don't have any that modify buildings, it's possible some modder bumped something accidentally. You're going to have to do the binary method: disable half your mods and check and see if the problem persists.

If it doesn't, then you know the mods you have active are free and clear. If it does, then you know the culprit's in that half. Disable half of the mods from that batch (or from the disabled batch if the first test comes out okay) and test again. Lather, rinse and repeat until you winnow down the mod responsible.

The alternative would be (I suppose) launching each mod individually in the Creation Kit and checking out the worldspace the meadery's in, but that could be a recipe for creating more dirty edits if you're not careful, and could be just as tedious as the binary method.
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Johanna Van Drunick
 
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Post » Fri Jun 01, 2012 1:06 am

Okay, thanks very much I'll give it a try.
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Marcin Tomkow
 
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