See picture
http://steamcommunity.com/id/Baaleos/screenshot/523778349394187173
I followed the level design tutorial, and it says that the middle tiles are important, and that they need to be arranged in a specific way to avoid this.
But I did that, and only managed to rectify some of the problem areas.
I have a NorHallSm1wayStairs128ExSm01 stairway, coming down, and joining a NorRmSmWallFrontExSm01 door.
This is one of the areas where the problem exists.
The other is around the
NorHallBg1wayToSmFront01 (a big doorway leading to hall)
which is connected to NorHallBg2way01 (a 2 way hall sized tile - its like like an L shape)
On eitherside of the door, I have NorRmSmWallSide01
and it is pretty much between these two pieces, and the door in the middle that I get gaps that allow me to see into space.
