Ok, so I've recently noticed a trend among Elder Dragons (because it couldn't be the weaker ones) where they get in close and do what it is dragons do (munch on your flesh or flame broil you to perfection). And I'm ok with this, since I've mastered facing dragons in Melee combat. What really gets me though, is how, when the dragon starts losing, it does this stupid backwards hop, placing itself out of melee range and spams the fire breath attack (and I really hate fire). Is this a glitch, or a lazy way of making a stupidly powerful enemy "harder" (read: Cheaper)? Because if it is a glitch, it's really annoying to be wrecking a tough enemy only to have it cheat its way out of dying. And if it's intentional... Come on, seriously? What's next, flying Daedra? Actually, forget I said that.