Briefely, for anyone new to modding the fallouts, what CALIBR (http://www.gamesas.com/index.php?showtopic=965300) did for Fo3 was to add new ammunition entries for different calibres that did not already exist. Many modders wanted to add weapons in standard real-world calibres like 9x19mm (many pistols) or 7.62x39mm (the classic AK47). However, since there is no practical way for mods to communicate what ammunition they are using, all mods have to also add the calibres they need. This leads to duplicate ammunition for players, if s/he used two 9mm pistol mods, s/he would also have two different and incompatible 9mm ammunition types in-game.
CALIBR was developed to solve this issue. It was, and is, a master plugin that any mod author can load when creating mods. By using the existing calibres, no new types need to be created, and compatibility with other mods is ensured. CALIBR has been continually updated as requests from modders come in, and currently has 64 entries, covering probably 99% of all firearms in the world.
Mod users have to download CALIBR in addition to the mod, but once that's done there are no more problems with overlaps. ~92 thousand downloads (plus another few hundred thousand from being bundled with FWE etc) proves that this isn't an insurmountable obstacle.
One importand thing to note here is that CALIBR does not add the ammunition in the game. The most common misconception about CALIBR is that it will flood vendors with useless trash, but this is not the case. Mod authors are responsible for making the ammunition they use available themselves. If CALIBR is loaded by itself, no changes will occur in the game and no conflicts will be created with unrelated mods.
Back to the issue at hand: There have been many changes, but the core problem of overlap still remains in New Vegas. I therefore intend to revive CALIBR for New Vegas, although the form it takes may be slightly different.
- Base ammunition types are created as Form Lists, (CALIBRxList762x39mm)
- By default, 3 ammo variants will be created by me, default, armor piercing and hollow point, although this may vary some depending on calibre. Names may also vary depending on real-world names. (CALIBRx762x39mm, CALIBRx762x39mmJHP, CALIBRx762x39mmFMJ)
New variant types can be added by third-party modders without affecting compatibility. - Effects for variant ammo will be taken from standard NV effects.
- Ammo weight, value, "clip rounds" etc will be determined loosely based on existing Fo3 ammunition, real world values and "common sense". Gameplay is not the focus of the library, but some effort will be made to ensure it's balanced.
I'm starting from a clean slate here and any calibre I add will have to be requested. If I take general requests I will eventually have added all ammunition ever, so only mod authors can make requests.
The more information you can give the better. At the least I want a wikipedia page, or similar. Any additional information regarding any alternative types, names of said types etc, not mentioned on wikipedia is also welcome.
Shotgun ammo, launched grenades and rockets, and other exotic ammunition will be included.
One of the benefits of energy weapons is the generic ammo, so I won't add new energy sources without good arguments.
Only real-world or Fallout lore ammunition will be considered (without extremely good reasons). Fantasy ammunition will probably not have compatibility issues anyway.
Please check the http://fallout.wikia.com/wiki/Fallout:_New_Vegas_ammunition before requesting. I will also keep a list in this first post of requested calibres.
Feedback is welcome, as are suggestions for changes (although I don't guarantee I will listen....
List:
http://www.gamesas.com/index.php?act=findpost&pid=16553596
http://www.gamesas.com/index.php?act=findpost&pid=16594328
http://www.gamesas.com/index.php?act=findpost&pid=16634165 http://en.wikipedia.org/wiki/6.8_mm_Remington_SPC
http://www.gamesas.com/index.php?act=findpost&pid=16594328
http://www.gamesas.com/index.php?act=findpost&pid=16634165 http://en.wikipedia.org/wiki/9x39mm
