Call Werewolf Perk anygood?

Post » Tue Nov 20, 2012 1:56 am

I was thinking of making a new character and roleplay as a werewolf and that.I Can't use any of the Totem perks on my current character because Aela is glitched with her Animal Extermination quests. Tried everything possible to fix it. I just want to know if it is worth it cause like its kinda slow starting a game in skyrim, and then I have to do companion quests again and then Hopefully she wont glitch again....
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Sophh
 
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Post » Tue Nov 20, 2012 9:35 am

I was thinking of making a new character and roleplay as a werewolf and that.I Can't use any of the Totem perks on my current character because Aela is glitched with her Animal Extermination quests. Tried everything possible to fix it. I just want to know if it is worth it cause like its kinda slow starting a game in skyrim, and then I have to do companion quests again and then Hopefully she wont glitch again....

brother hood totem is real good to me as for starting over I leave that up to you.


Spoiler
having two red werewolves on your side does look cool btw
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Juan Suarez
 
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Post » Tue Nov 20, 2012 1:16 am

Brotherhood Totem is awesome once you get it fully upgraded. Your allies will ragdoll anyone they don't slaughter outright.
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FITTAS
 
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Post » Tue Nov 20, 2012 2:00 am

Brotherhood Totem is awesome once you get it fully upgraded. Your allies will ragdoll anyone they don't slaughter outright.

I do love it when they do that
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Milagros Osorio
 
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Post » Tue Nov 20, 2012 11:20 am

i like the upgraded fear totem my self, feels like it should now.
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^_^
 
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Post » Tue Nov 20, 2012 7:28 am

i like the upgraded fear totem my self, feels like it should now.

I as well favor the " fear howl " but the brotherhood totem is awesome all the same. They have the same combat powers that you have and will focus on what ever your fighting, not run off and attack what ever they like. It's a great opener from attacking forts as well, call in 2 werewolf spirits, stand back and watch the carnage, eat everything :devil:

OP you sound bummed out about having to restart a werewolf toon, may I suggest doing the Ogham exploit when you first start off so that you can pretty much pick up where you left off with your first werewolf. I have done this for a couple bugged save files where I had to restart a toon.
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Elizabeth Lysons
 
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Post » Mon Nov 19, 2012 9:10 pm

I use the fear howl. It's limitless and feels really koool.

And I was disappointed when I found out you summon two "ghost" werewolves instead of real werewolves :/ .
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Rhi Edwards
 
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Post » Tue Nov 20, 2012 2:31 am

I use the fear howl. It's limitless and feels really koool.

And I was disappointed when I found out you summon two "ghost" werewolves instead of real werewolves :/ .

Yeah it's a little bummer their "ghosts" but I think it would be weird having 2 werewolfs pop out of thin air next to you.
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Hot
 
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Post » Tue Nov 20, 2012 10:34 am

I as well favor the " fear howl " but the brotherhood totem is awesome all the same. They have the same combat powers that you have and will focus on what ever your fighting, not run off and attack what ever they like. It's a great opener from attacking forts as well, call in 2 werewolf spirits, stand back and watch the carnage, eat everything :devil:

OP you sound bummed out about having to restart a werewolf toon, may I suggest doing the Ogham exploit when you first start off so that you can pretty much pick up where you left off with your first werewolf. I have done this for a couple bugged save files where I had to restart a toon.

Yeah I'll have to try the Book glitch... I thought that was fixed though?
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Michelle davies
 
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